Le Philousophe
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e5c1a4249a
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BACKENDS: OPENGL: When no shader is selected, close
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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52903aff8a
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BACKENDS: OPENGL: Close old preset before opening a new one
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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a6dd037079
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BACKENDS: OPENGL: Add support for previous frames in LibRetro
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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9d1910854b
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BACKENDS: OPENGL: Match vertex coordinates with RetroArch
This makes work shaders which ignore them.
A flip is done when rendering to output pipeline because RetroArch
renders directly on the back buffer
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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5484ebffae
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BACKENDS: OPENGL: Rework LibRetro pipeline
This makes LibRetro behave almost like other pipelines and make the code
in OpenGLGraphicsManager somewhat simpler.
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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f9005454bd
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BACKENDS: OPENGL: Allow to copy render settings between framebuffers
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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70cf4e9e3e
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BACKENDS: OPENGL: Move framebuffer out of common activate code
This allows more control over activation process.
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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6632e909da
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BACKENDS: OPENGL: Hide active pipeline and activate it as needed
This removes the idea of global pipeline.
The activePipeline is kept for pipeline lifecycle management only.
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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239c115249
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BACKENDS: OPENGL: Rename drawTexture override
This prevents name hiding when using directly a subclass of Pipeline
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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769fe03a4b
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BACKENDS: OPENGL: Use override keyword
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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9b951944bc
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BACKENDS: OPENGL: Activate framebuffer with a specific pipeline
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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29c25ed566
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BACKENDS: OPENGL: Store projection matrix as a Matrix4
This avoids extraneous copies when dealing with Shader class.
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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2d910e353b
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BACKENDS: OPENGL: When closing reset _isAnimated to keep performace
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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b329308b7a
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BACKENDS: OPENGL: Don't load a preset with no pass
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2022-11-06 20:02:59 +01:00 |
|
Le Philousophe
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479ef6a851
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BACKENDS: OPENGL: Simplify size logic
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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96fd0b8418
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BACKENDS: OPENGL: Fix missing default case
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2022-11-06 20:02:59 +01:00 |
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Le Philousophe
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1859cf455d
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OPENGL: Use texture size of cursor instead of computing it
Computation was not correct and resulted in corrupted cursor
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2022-10-29 18:08:39 +02:00 |
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Le Philousophe
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3f08b71d85
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BACKENDS: OPENGL: With animated LibRetro shaders, always update screen
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2022-10-22 16:51:08 +02:00 |
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Le Philousophe
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86ea6f581c
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BACKENDS: OPENGL: Fix cursor scaling with LibRetro
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2022-10-22 16:51:08 +02:00 |
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Le Philousophe
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c756415388
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BACKENDS: OPENGL: Don't fail if parameter is not present in preset
RetroArch doesn't use this parameters value and looks up directly for
entries so it would never fail on this.
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2022-10-17 22:19:26 +02:00 |
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Le Philousophe
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ef9eb436a0
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BACKENDS: OPENGL: Apply parameters globally and load the preset ones
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2022-10-17 22:09:35 +02:00 |
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Le Philousophe
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396d5fb425
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BACKENDS: OPENGL: ALlow the use of software scalers with LibRetro
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2022-10-17 22:09:35 +02:00 |
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Le Philousophe
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d398034fe5
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BACKENDS: OPENGL: Enable filtering when using scaling shaders
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2022-10-16 20:42:54 +02:00 |
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Le Philousophe
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c257251e8f
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BACKENDS: OPENGL: Implement FrameCount uniform
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2022-10-16 19:43:05 +02:00 |
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Le Philousophe
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8047aef666
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BACKENDS: OPENGL: Add support for wrap mode in libretro
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2022-10-16 19:43:05 +02:00 |
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Le Philousophe
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73f48341c0
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BACKENDS: OPENGL: Allow to set texture wrapping mode
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2022-10-16 19:43:05 +02:00 |
|
Le Philousophe
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e532e33127
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BACKENDS: OPENGL: Add aliases support to libretro
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2022-10-16 14:06:44 +02:00 |
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Le Philousophe
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353239a158
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BACKENDS: OPENGL: Reuse existing samplers if possible
This avoids allocating samplers when one with the same texture already
exists.
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2022-10-16 14:04:57 +02:00 |
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Le Philousophe
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3a31992403
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BACKENDS: OPENGL: Really fix Pass# and PassPrev# uniforms
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2022-10-16 14:04:39 +02:00 |
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Le Philousophe
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dc3f4b4f6d
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BACKENDS: OPENGL: Fix Pass# and PassPrev# uniforms
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2022-10-16 11:20:54 +02:00 |
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Le Philousophe
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c1311ff2b2
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BACKENDS: OPENGL: Add support for PassPrev# uniforms
They are not documented but used by some shaders.
They point at previous passes inputs.
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2022-10-15 20:48:52 +02:00 |
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Le Philousophe
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c5d64589b4
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BACKENDS: OPENGL: Fix OutputSize uniforms value
The OutputSize value is the size of the FBO target and not the screen
size
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2022-10-15 19:09:53 +02:00 |
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Le Philousophe
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a4f8491c55
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BACKENDS: OPENGL: Try to recover from shader error at startup time
Let's just retry without the shader.
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2022-10-15 16:45:24 +02:00 |
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Le Philousophe
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8e88170c0d
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BACKENDS: OPENGL: Fix output size computation
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2022-10-15 16:02:15 +02:00 |
|
Le Philousophe
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27971587a5
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BACKENDS: OPENGL: Proper unsigned int parsing
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2022-10-15 12:31:12 +02:00 |
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Le Philousophe
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3c8b58af95
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BACKENDS: OPENGL: Don't use glGetTexLevelParameteriv
This function doesn't work in GLES2
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2022-10-09 17:25:35 +02:00 |
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Le Philousophe
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3a7f2aa1ee
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BACKENDS: OPENGL: Allow callers to check for texture setSize result
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2022-10-09 17:25:35 +02:00 |
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Le Philousophe
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518b731726
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BACKENDS: OPENGL: Add support for loading JPEG textures
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2022-10-09 15:59:37 +02:00 |
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Le Philousophe
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939570b25a
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BACKENDS: OPENGL: More tolerant integer parsing
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2022-10-09 11:05:13 +02:00 |
|
Le Philousophe
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1b0942cda2
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BACKENDS: OPENGL: Correctly compute default scales
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2022-10-09 11:05:13 +02:00 |
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Le Philousophe
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51c2f471c3
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BACKENDS: OPENGL: Accept different scale types with same scale
This is allowed by libretro
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2022-10-09 10:00:21 +02:00 |
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Le Philousophe
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0f7fa00c9b
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BACKENDS: OPENGL: Fix parsing of scale_type
When scale_type was not specified, its default value was used for X and
Y instead of doing nothing
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2022-10-09 09:45:03 +02:00 |
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Le Philousophe
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d379af1fc0
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BACKENDS: OPENGL: Properly remove comments
Before that comments at the end of a line were not stripped
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2022-10-09 01:32:54 +02:00 |
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Le Philousophe
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131acc39ea
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BACKENDS: OPENGL: Add compatibility shims when needed
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2022-10-09 01:32:54 +02:00 |
|
Le Philousophe
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f96b71100c
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OPENGL: Implement parameters as uniforms
This avoids bugs in some shaders where parameter names are reused in the
shader code.
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2022-10-08 23:40:27 +02:00 |
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Le Philousophe
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af680aeecc
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OPENGL: Check that textures can be set up at load time
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2022-10-08 23:39:18 +02:00 |
|
Le Philousophe
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04d8265e9c
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OPENGL: load shaders more like original libretro
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2022-10-08 23:39:18 +02:00 |
|
Eugene Sandulenko
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e7df36a30c
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OPENGL: Remove obsolete comment
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2022-10-08 23:39:18 +02:00 |
|
Cameron Cawley
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ebc79b24bb
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OPENGL: Added missing USE_FORCED_GLES check
|
2022-10-08 23:39:18 +02:00 |
|
Cameron Cawley
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aa21e7226a
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OPENGL: Refactored filtering support
|
2022-10-08 23:39:18 +02:00 |
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