Johannes Schickel
b93e906285
oops.
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svn-id: r29030
2007-09-22 20:51:34 +00:00
Johannes Schickel
2115e5d181
Hopefully fix amigos4 fs implementation.
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svn-id: r29029
2007-09-22 20:47:41 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Joost Peters
59f36957e8
rename psp_fs.cpp to psp-fs.cpp (as per the naming convention)
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svn-id: r28963
2007-09-19 08:16:37 +00:00
Joost Peters
55d7f0b132
_displayName now contains the last path component, not the full path
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svn-id: r28962
2007-09-19 08:14:20 +00:00
Filippos Karapetis
d6dbb98bc9
Fixed compilation under MSVC8
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svn-id: r28951
2007-09-18 23:05:33 +00:00
Max Horn
ab8997f64d
Fix linker issues when doing a plugin build, and (hopefully) also on Windows
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svn-id: r28950
2007-09-18 21:34:57 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87
Patch #1768757 : Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
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svn-id: r28944
2007-09-18 20:02:04 +00:00
David Corrales
1dc13a641d
Merged some of the changes from the trunk patch back in to the GSoC fsnode branch.
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svn-id: r28649
2007-08-18 05:24:18 +00:00
David Corrales
1400d28bfb
Initial commit of the new BaseFile implementation. It provides a common ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation.
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Also rearranged the factories into a new directory for clarity.
Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects.
Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact.
svn-id: r28395
2007-08-01 22:07:50 +00:00
David Corrales
b95b3fe4f3
Fixed a subtle bug when browsing directories in the main game chooser.
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svn-id: r28149
2007-07-19 20:21:47 +00:00
David Corrales
1a965aad95
Update the interfaces for the getChildren method to include the hidden flag.
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Also added some missing method stubs to the gamecard dc port.
svn-id: r27984
2007-07-09 01:26:54 +00:00
David Corrales
8a36379d55
Fixed a couple compilation issues in the windows build.
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svn-id: r27983
2007-07-09 01:16:13 +00:00
David Corrales
0ac96302fe
Initial implementation of the lookupFile() function. It's meant to search recursively for given
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filename within a set of directories.
svn-id: r27551
2007-06-20 00:28:04 +00:00
David Corrales
8ebf479bc5
Added a new parameter to the getChildren function, which allows including hidden files in the results.
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svn-id: r27514
2007-06-17 17:17:38 +00:00
David Corrales
f7ea7e666d
Removed the isValid operation from the FilesystemNode class in favor of the much richer combinations possible with the new operations (exists, isReadable and isWritable).
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The work on the Common::File class is far from complete. Only the necessary was updated.
svn-id: r27473
2007-06-16 17:31:36 +00:00
David Corrales
3b96c7fad5
Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
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Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.
svn-id: r27113
2007-06-05 21:02:35 +00:00
David Corrales
fedfe66831
Added stubs for the exists(), isReadable() and isWritable() methods for all architectures.
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svn-id: r27087
2007-06-04 22:02:35 +00:00
David Corrales
3e7c5b027e
Added a missing include in non-POSIX factories.
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For the POSIX and Windows architectures, added exists(), isReadable() and isWritable()
svn-id: r27073
2007-06-04 03:46:56 +00:00
David Corrales
0cab5b7791
Merged the fs branch with trunk. r26949:27031
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svn-id: r27032
2007-05-31 23:44:43 +00:00
David Corrales
6c69d531d2
Removed the now obsolete singleton declaration macro from the FSNode factories.
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svn-id: r27031
2007-05-31 21:42:01 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
David Corrales
3646c968c9
Merged the fs branch with trunk. r26472:26948
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svn-id: r26949
2007-05-26 20:23:24 +00:00
David Corrales
d1f56d93f9
Use common/singleton.h in the concrete fs factories.
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svn-id: r26814
2007-05-12 20:00:52 +00:00
David Corrales
86324f00bc
Renamed files and minor tweaks. Thanks LordHoto :)
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svn-id: r26810
2007-05-12 18:17:40 +00:00
David Corrales
c459f054b4
Use abstract factories to initialize FilesystemNode objects.
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svn-id: r26739
2007-05-03 02:39:33 +00:00
Chris Apers
cd6ec5e741
Cleanup
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svn-id: r26695
2007-05-01 09:50:50 +00:00
Neil Millstone
c6d41c0755
Updating DS port for changes in main codebase. Code changes for DevkitArm r20 and latest libnds.
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svn-id: r26394
2007-04-06 18:34:53 +00:00
Lars Persson
b9a54d55a6
Added mapping from '/' to '\' since Symbian OS does n't support mixed mode (\ and / in the same filename).
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svn-id: r26109
2007-03-12 20:13:07 +00:00
Max Horn
d19adc0514
common/util.cpp needs fprintf; various std I/O functions are not used by anything in our code, so there is no need to emulate them -- mark these; my previous commits likely broke compilation of the DS backend, try to reduce the brokeness a bit
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svn-id: r26023
2007-03-08 17:36:52 +00:00
Max Horn
47bc9aae19
Moving Nintendo DS std C I/O emulation wrappers to common/file.cpp; also add a FIXME comment (why is assert redefined in ds-fs.h ?)
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svn-id: r26020
2007-03-08 16:57:14 +00:00
Max Horn
273480d492
Removed MAX_FILENAME_LENGTH workaround (using enum's instead of #defines means we can take advantage of namespaces)
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svn-id: r26019
2007-03-08 16:53:30 +00:00
Lars Persson
ab605c6a41
Updated Symbian File handling to be able support AGI games, but do work due to a fluke in the AGI detection.
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svn-id: r25912
2007-02-28 21:25:05 +00:00
Torbjörn Andersson
16e7a12878
Some very obvious cleanups.
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svn-id: r25635
2007-02-16 17:13:29 +00:00
Max Horn
73c3625f1f
Fixing various doxygen warnings
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svn-id: r25362
2007-02-03 21:37:52 +00:00
Neil Millstone
0c82694f47
Ported changes from branch-0-9-0 to fix grabRawScreen(), and palette corruption.
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svn-id: r25129
2007-01-20 17:29:20 +00:00
Max Horn
fb795dabd0
Patch #1594533 : morphos fs backend
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svn-id: r24690
2006-11-12 11:43:46 +00:00
Kostas Nakos
4524b49872
Initial commit of the wince-gcc re-port
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svn-id: r24212
2006-10-08 18:15:18 +00:00
Max Horn
66cf5f0eef
Patch #1573141 : Attempt to fix AmigaOS 4 / Broken Sword 2 problems
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svn-id: r24206
2006-10-08 12:50:53 +00:00
Max Horn
4c14cf6d1a
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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svn-id: r23974
2006-09-23 00:42:35 +00:00
Max Horn
fd12695e59
Patch #1559806 : Fixes for AmigaOS 4 filesystem backend
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svn-id: r23893
2006-09-16 17:56:26 +00:00
Marcus Comstedt
4342d61448
Added name() method.
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svn-id: r23860
2006-09-10 09:10:30 +00:00
Neil Millstone
1da493ac00
Adding new name() method.
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svn-id: r23813
2006-08-31 19:32:38 +00:00
Johannes Schickel
d639ca97ce
Oops. some systems are using '\\' instead of '/' fixing that now...
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svn-id: r23797
2006-08-28 13:39:44 +00:00
Johannes Schickel
ac45e290f7
Fixing other FS backends to use the bug fixed version of the POSIX lastPathComponent too (also lets the Windows FS use the POSIX version of lastPathComponent too, since it's nicer than the fix I made)
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svn-id: r23796
2006-08-28 13:34:15 +00:00
Johannes Schickel
d9cb390a7b
Fixing the Windows FS code to not delete the first character of a node, if it is just with a filename created. (which is not working yet though, but still the first char shouldn't be skipped)
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svn-id: r23795
2006-08-28 13:17:36 +00:00
Oystein Eftevaag
69daf49a73
Don't strip the first character of the filename when FilesystemNode is instantiated with just the filename and no path.
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svn-id: r23763
2006-08-26 19:16:15 +00:00
Johannes Schickel
63aec29edb
Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to -devel for more information.
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svn-id: r23567
2006-07-22 17:01:50 +00:00
Max Horn
6ed00cd055
Added FilesystemNode::name method
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svn-id: r23553
2006-07-22 14:14:16 +00:00