Also adds Cloud::Storage::SyncDownloadingInfo struct to pass around a bunch of numbers instead of having 3 methods for each number (in CloudManager, Storage and SavesSyncRequest).
No need to reload the timestamps file all time (invalidating save file manager's cache) -- it's loaded once in the beginning of a sync and then is updated one file at a time.
Removing GUI::CommandSender from SavesSyncRequest, so it doesn't update SaveLoadCloudSyncProgressDialog or SaveLoadChooserDialog from another thread.
Instead, these two are now polling CloudMan once per second themselves.
The warning emitted here was due to debug() call with an empty format
string, so this could have been fixed by replacing this with "%s", "".
However, this change should be better since it avoids the duplication
of the number of file check over several lines and reduces the string
duplication i.e. DRY improvements.
In PR#1754 we've discussed and decided to ignore hidden (having a name
starting with '.') files while syncing saves or downloading game files.
This commit adds a CloudManager method to test whether file should be
ignored, and this method could be extended later if we need to ignore
some other specific file names.
- added missing 'd' in "%d" in SavesSyncRequest;
- removed trailing ',' in enum in gui/options.h;
- fixed #endif to have // before USE_LIBCURL in gui/options.h.
This mostly affects OneDrive saves syncing, because it is the only cloud
provider to return 0 as timestamp of (non-)created file. 0 is treated as
EOF in /saves/timestamps file, thus all timestamps after such 0
timestamps were ignored and files were reuploaded as being "new". This
commit also adds more verbose debug information on SavesSyncRequest
decisions making for easier debugging.
Something changed and old API endpoint "api.onedrive.com" now does not
work. The other one, "graph.microsoft.com", does, but there were some
other changes in JSON it returns. These changes are also in this commit.
Box uses POST multipart/form requests for uploading. Such requests could
be sent with libcurl if we either have a file available or a buffer with
this file's contents.
SavesSyncRequest was using Storage::upload(ReadStream *), which couldn't
be implemented in BoxStorage. Thus I've added a method to test whether
such upload is supported and, if it's not, SavesSyncRequest uses the
other.
Now it also creates the "base" ScummVM directory if there is no such
directory yet. This way SavesSyncRequest works fine when no "ScummVM" or
"ScummVM/Saves" folder exist in the Google Drive.
MetaEngines don't get "locked" files in the list, so won't try to open
these.
Save/Load dialog updates save list every time SavesSyncRequest tells it
to.
It's shown by SaveLoadChooserDialog when files are downloaded and some
save slots are locked. One can hide that dialog to interact with
non-locked slots or cancel saves sync completely. Dialog's label shows
current sync progress.
Dialog automatically hides itself when all files are downloaded.
WARNING: right now that results in a crash!
It actually works fine, but small Storage::savesDirectoryPath() was
added, because Dropbox's directories must start with a slash, and
OneDrive's directories must not.
Saves sync tested and it works fine with OneDrive.
Never tested it, actually. It requires Storage to implement upload()
method and me to find some way to get saves' ReadStream.
The saveTimestamps() and loadTimestamps() part should be tested, other
parts should work fine.