Hubert Maier
9bb9f341cb
JANITORIAL: BLADERUNNER: Fix typos
2024-09-11 11:03:48 +03:00
antoniou79
0f7ee148ea
BLADERUNNER: Methods for debugging animations
2023-07-05 14:57:58 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
17a1c5b2cc
BLADERUNNER: Use enum labels for two McCoy goals
2021-12-12 13:31:40 +02:00
antoniou79
f3113cf45d
BLADERUNNER: More precise naming for time delay vars and parameters
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Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
antoniou79
45448f93da
BLADERUNNER: Fix for when talking characters get interrupted
2020-12-20 18:10:08 +02:00
antoniou79
f962fcaf67
BLADERUNNER: Describe more character animations
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EarlyQBartender, Hanoi, Hawker's barkeeper, Holloway, Moraji, Photographer, Rajif, Sgt Walls, Tyrell
Also described shooshine man's animations but he is unused as of yet.
2020-12-15 16:24:22 +02:00
antoniou79
c0379f45df
BLADERUNNER: Cleanup switch statements for AI scripts
2020-12-11 23:02:58 +02:00
antoniou79
46fe41db32
BLADERUNNER: Easier get up when McCoy is drugged
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It was impossible when max frame limit option was enabled
2020-09-04 23:35:34 +03:00
Thanasis Antoniou
9d3d87e678
BLADERUNNER: Rename script methods that refer to Set
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A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
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In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
antoniou79
ea6ae69ac6
BLADERUNNER: Named animations for Klein and Hasan
2019-08-22 23:50:20 +03:00
antoniou79
e263207ba1
BLADERUNNER: Restore bits of Guzza dialogue
2019-08-18 13:32:39 +03:00
Thanasis Antoniou
e65bfad30e
BLADERUNNER: Restore Gordo's lighter (Rep) comment
2019-06-03 21:24:56 +03:00
Thanasis Antoniou
17da1f2352
BLADERUNNER: Fix for McCoy resuming combat resting pose
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In the original McCoy becomes "frozen" in a single targeting frame if shot at an enemy
2019-05-23 00:30:03 +03:00
Thanasis Antoniou
093c18564c
BLADERUNNER: Act 4 meet with Rachael polish
2019-05-13 22:29:26 +03:00
Thanasis Antoniou
9207f7270b
BLADERUNNER: Hit and Run dispatch clue restored
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
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And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
24bf47a28b
BLADERUNNER: Restoring Rachael related scenes pt1
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Some testing and polishing of animations pending especially with meeting in Act 4
2019-05-06 23:53:43 +03:00
Thanasis Antoniou
d666eb154a
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
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UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou
a663930dd0
BLADERUNNER: Named constants for animationIds P01
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Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
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Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
29f2406f14
BLADERUNNER: Cleanup of McCoy script
2019-02-23 11:39:54 +01:00
Peter Kohaut
d8eb3c14a4
BLADERUNNER: Removal of memory leaks
2019-02-12 23:07:14 +01:00
Peter Kohaut
934ba34adb
BLADERUNNER: Cleanup of KP03 bomb related scripts
2019-02-03 11:44:55 +01:00
Peter Kohaut
f2d76c2d71
BLADERUNNER: Cleanup of scripts at start of chapter 5
2019-02-03 00:14:09 +01:00
Peter Kohaut
1df1eefc3e
BLADERUNNER: Fixed Rat interaction at UG15
2019-02-03 00:14:09 +01:00
Peter Kohaut
49d01c3c13
BLADERUNNER: Cleanup of Dektora chase related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
3fc1fbb8da
BLADERUNNER: Clean up of Dektora script
2019-01-31 21:27:31 +01:00
Peter Kohaut
b16b26ac72
BLADERUNNER: Clean up NR04 and related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
2c3af4b8e9
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
2019-01-29 23:36:29 +01:00
Peter Kohaut
578d98ee12
BLADERUNNER: Cleanup of scripts for Gordo chase
2019-01-28 20:45:48 +01:00
Peter Kohaut
cd37d510f9
BLADERUNNER: Cleanup of actor scripts for a fight in BB11
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Also named goal for McCoy arrest
2019-01-25 23:18:20 +01:00
Peter Kohaut
474e4e2f09
BLADERUNNER: Cleanup of BBxx scripts
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Removed issue where McCoy went to jail for no reason at start of 3rd act
2019-01-25 23:16:24 +01:00
Peter Kohaut
2cc09b6b10
BLADERUNNER: Fixes for game scripts & cleanup
2019-01-24 23:05:13 +01:00
Peter Kohaut
364a2aa0fb
BLADERUNNER: More game constants
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Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
5e2fb6fb26
BLADERUNNER: More variable names in the game scripts
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Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
adf741a5cb
BLADERUNNER: More variable names in the game scripts
2019-01-15 08:35:46 +01:00
Peter Kohaut
2f0fb70a27
BLADERUNNER: Fixed enabling combat mode in scripts
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Fixed Zuben chase.
Added name of some flags used in the China town.
2019-01-12 18:16:52 +01:00
Peter Kohaut
a70c59f90d
BLADERUNNER: PoliceMaze fix & constants
2018-03-24 16:52:09 +01:00
Peter Kohaut
19d9e4cec8
BLADERUNNER: Added combat
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Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Peter Kohaut
ae95bcf31f
BLADERUNNER: Fixed Hysteria Iall door & rotating floor
2018-03-08 23:15:21 +01:00
Peter Kohaut
2a0bdd7df8
BLADERUNNER: Added stairs & ladder support
2018-03-06 21:12:52 +01:00
Peter Kohaut
e232f13f5d
BLADERUNNER: Added Zuben actor
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Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
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Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut
8704207550
BLADERUNNER: McCoy script fixed
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Some Coverity issues fixed
KIA script small fix to DNA evidences
Actor selection fixed (bounding box is correcly expanded)
2018-02-19 22:17:08 +01:00
Peter Kohaut
7090841ccc
BLADERUNNER: Support for running
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Fixed Runciter idle state
Fixed movement track delay
Basic combat support
2018-02-18 22:20:16 +01:00
Peter Kohaut
817cb5d7e1
BLADERUNNER: More game constants
2018-02-13 23:08:37 +01:00
Peter Kohaut
0b484d51b8
BLADERUNNER: VK interface
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Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac
BLADERUNNER: Added more game constants
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Code formatting
2018-02-05 20:17:55 +01:00