Commit graph

39 commits

Author SHA1 Message Date
antoniou79
0f7ee148ea BLADERUNNER: Methods for debugging animations 2023-07-05 14:57:58 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79
8199c96342 BLADERUNNER: Fix remnant clickable and target spot in NR11
For the case when McCoy allows Dektora to leave.

Also RESTORED CONTENT: a small extra dialogue with McCoy telling Dektora to call him Ray.
2021-07-27 23:01:02 +03:00
antoniou79
f3113cf45d BLADERUNNER: More precise naming for time delay vars and parameters
Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
antoniou79
6d9cb0cf6a BLADERUNNER: Minor comment fixes 2021-01-27 14:58:34 +02:00
antoniou79
f0b637ff6d BLADERUNNER: More animation descriptions and notes
Zuben, (Removed) dancer (taffy patron 3), Walkers, Mutants, Bear Doll, General Doll
2020-12-11 23:02:58 +02:00
antoniou79
c0379f45df BLADERUNNER: Cleanup switch statements for AI scripts 2020-12-11 23:02:58 +02:00
antoniou79
cc5b61f610 BLADERUNNER: Lucy animation descriptions
Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79
0e4e3354bd BLADERUNNER: Fix Hanoi throwing McCoy out
Addresses most of the issues in bug #11293

Does not address the "Hanoi is not facing McCoy when speaking to him" bullet, which only occurs on specific banter talk
2020-09-04 23:35:34 +03:00
Thanasis Antoniou
9d3d87e678 BLADERUNNER: Rename script methods that refer to Set
A few methods were named as though refering to Scene Ids, but are refering to Set Ids

enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae BLADERUNNER: Using preincrement and pre-decrease where possible
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
D G Turner
b87ebdce21 BLADERUNNER: Add Further Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-07 07:41:20 +01:00
Thanasis Antoniou
bef3f902e6 BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown 2019-09-10 19:18:45 +03:00
Thanasis Antoniou
a9ecbce2f1 BLADERUNNER: Increase distance thresh for Dektora on fire 2019-06-24 13:37:10 +03:00
Thanasis Antoniou
d4e5211ebb BLADERUNNER: Fix Dektora overlap issues, restore rattle 2019-05-23 00:30:03 +03:00
Thanasis Antoniou
074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
36ae364b93 BLADERUNNER: Complementary fix for scorpion cage 2019-05-09 00:29:26 +03:00
Thanasis Antoniou
db0020c55f BLADERUNNER: Another fix for confess to Guzza 2019-05-08 22:58:04 +03:00
Thanasis Antoniou
a663930dd0 BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou
a9404284c3 BLADERUNNER: Fix Officer Leary crowd interrogation
He will now resume interrogation after McCoy interrupts him

Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou
a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou
39a8235acc BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus 2019-03-30 01:32:50 +02:00
Thanasis Antoniou
5959d01a67 BLADERUNNER: Fixes for moonbus combat 2019-03-27 15:11:31 +02:00
Thanasis Antoniou
831072d809 BLADERUNNER: Fix Dektora showing up dead at moonbus 2019-03-26 16:27:18 +02:00
Peter Kohaut
934ba34adb BLADERUNNER: Cleanup of KP03 bomb related scripts 2019-02-03 11:44:55 +01:00
Peter Kohaut
95f42fde63 BLADERUNNER: Initial cleanup of Kipple scripts 2019-02-03 00:14:09 +01:00
Peter Kohaut
f2d76c2d71 BLADERUNNER: Cleanup of scripts at start of chapter 5 2019-02-03 00:14:09 +01:00
Peter Kohaut
49d01c3c13 BLADERUNNER: Cleanup of Dektora chase related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut
3fc1fbb8da BLADERUNNER: Clean up of Dektora script 2019-01-31 21:27:31 +01:00
Peter Kohaut
b16b26ac72 BLADERUNNER: Clean up NR04 and related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut
2e9c4bfdc1 BLADERUNNER: Cleanup of back EarlyQ's scenes scripts 2019-01-29 23:37:09 +01:00
Peter Kohaut
cd37d510f9 BLADERUNNER: Cleanup of actor scripts for a fight in BB11
Also named goal for McCoy arrest
2019-01-25 23:18:20 +01:00
Peter Kohaut
2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut
364a2aa0fb BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut
6f478f4c81 BLADERUNNER: Merged chapter & scene debugger command 2019-01-13 00:30:52 +01:00
Peter Kohaut
19d9e4cec8 BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Eugene Sandulenko
654ef04f82 BLADERUNNER: Added Dektora actor 2018-03-13 18:45:50 +01:00