Commit graph

138164 commits

Author SHA1 Message Date
Eugene Sandulenko
0d365743ff
DISTS: Sync dists/win32/migration.txt with master 2023-07-05 14:06:33 +02:00
Eugene Sandulenko
6c4d9db70f
DISTS: Added classicmacfonts.dat
This file contains fonts used for recreation of Classic Mac OS GUI. To generate it,
use the following commnand:

  devtools/dumper-companion.py createmacfonts
2023-07-05 14:06:09 +02:00
Coen Rampen
22de8e5593 AGOS: Fix support for Simon 2 25th Anniversary
This adds detection entries for the German and French versions. All language
versions except Russian use WAV sound effects and GM SMF MIDI data, so the
platform is changed to Windows. These versions also contain the MT-32 MIDI data
in XMIDI format, so support for this is added as well. Finally, the MT-32 track
10 workaround has been updated to deal with these versions.
2023-07-04 21:02:08 +02:00
Coen Rampen
814878509d AGOS: Add Simon 1 AdLib SFX fallback 2023-07-04 21:02:07 +02:00
Coen Rampen
1565f9bb14 AGOS: Add Simon 1 25th Anniversary detection
Adds detection entries for the new versions in the 25th Anniversary editions.
The remaining language versions are already detected.
To use the 25th Anniversary versions you have to copy the files from the
subdirectory of the language you want to use to the main directory, then detect
the main directory; or just detect without copying for English CD.
2023-07-04 21:02:06 +02:00
Coen Rampen
38c0f0a4ff AGOS: Disable MT-32 on GM warning for PC-98xx 2023-07-04 21:02:05 +02:00
Coen Rampen
36dc29bf28 AGOS: Add fallback for Simon 1 AdLib instruments
GOG has not included the AdLib instruments file with their release of Simon the
Sorcerer 1 DOS version. The game would not start in ScummVM when this file was
missing and AdLib was selected. Added a fallback to the generic AdLib driver
with built-in instruments.
2023-07-04 21:02:04 +02:00
Coen Rampen
02db1122b7 AGOS: Add fallback for Simon 2 AdLib instruments
GOG has not included the AdLib instruments file with their release of Simon the
Sorcerer 2 DOS version. The game would not start in ScummVM when this file was
missing and AdLib was selected. Added a fallback to the generic AdLib driver
with built-in instruments.
Also made the Windows version start with AdLib if an OPL2-only emulator is used.
2023-07-04 21:02:03 +02:00
Lothar Serra Mari
758a5fa90f NEWS: Mention AGS text improvement in German NEWS file 2023-07-04 07:52:32 +02:00
Le Philousophe
bcc1e883e2 FREESCAPE: Fix bad copy paste
No cube shader for Freescape
2023-07-04 00:36:40 +01:00
Thierry Crozat
77aafe19da NEWS: Mention AGS text improvement 2023-07-03 23:22:51 +01:00
Walter Agazzi
ffea2bea3b AGS: Apply alternative blending to hires fonts in alfont
When displaying hires fonts, alfont applies an alternative blending mode
which was not implemented, causing hi-res text to display improperly in
multiple games (Mage's Initiation, Starship Quasar and Larry Lotter the
most relevant cases)
2023-07-03 23:08:01 +01:00
neuromancer
33e6c4a456 FREESCAPE: initialize r, g and b variables in renderPlayerShoot 2023-07-03 22:18:13 +02:00
neuromancer
4c71526352 FREESCAPE: added offsetOrigin function to avoid breaking setOrigin 2023-07-03 22:18:13 +02:00
neuromancer
60818c0e41 FREESCAPE: invert colors when rendering player shots in driller 2023-07-03 22:18:13 +02:00
Donovan Watteau
8ef39c1a0c FREESCAPE: Fix typos in detection "extra" field 2023-07-03 22:18:13 +02:00
Eugene Sandulenko
60945611b9 DRILLER: Remove newline from detection "extra" field 2023-07-03 22:18:13 +02:00
neuromancer
fd50a5586b FREESCAPE: enable on screen controls in driller for all the scummvm platforms 2023-07-03 22:18:13 +02:00
Le Philousophe
2d154c3b70 FREESCAPE: Fix typo 2023-07-03 22:18:13 +02:00
neuromancer
c36b35b28f FREESCAPE: fixes for driller demo 2023-07-03 22:18:13 +02:00
neuromancer
4486477a93 FREESCAPE: correctly scale mouse position in opengl renderers 2023-07-03 22:18:13 +02:00
neuromancer
7d3fc01cd1 FREESCAPE: better code to transition between areas 2023-07-03 22:18:13 +02:00
neuromancer
7593592c45 FREESCAPE: more precise timing of some fcl instructions 2023-07-03 22:18:13 +02:00
neuromancer
40b73a35a7 FREESCAPE: better detection of driller releases for atari 2023-07-03 22:18:13 +02:00
neuromancer
82fd2ee5d4 FREESCAPE: added better detection of driller releases for atari 2023-07-03 22:18:13 +02:00
neuromancer
8e675393dd FREESCAPE: added code to decrypt some driller releases for atari 2023-07-03 22:18:13 +02:00
neuromancer
ababd0da8e FREESCAPE: added code to decrypt dark for amiga/atari 2023-07-03 22:18:13 +02:00
neuromancer
c9bd9c62de FREESCAPE: improved parsing of castle demo for amiga 2023-07-03 22:18:13 +02:00
neuromancer
1145730b6e FREESCAPE: improved parsing of castle demo for amiga 2023-07-03 22:18:13 +02:00
neuromancer
2bdef2ef42 FREESCAPE: added start animation opcode 2023-07-03 22:18:13 +02:00
neuromancer
c0995c3fa2 FREESCAPE: improved rendering of group animations 2023-07-03 22:18:13 +02:00
neuromancer
2ed383c0d2 FREESCAPE: adjust aabb tolerance for castle 2023-07-03 22:18:13 +02:00
neuromancer
cbe4d4fd45 FREESCAPE: improved rendering and scaling of group objects 2023-07-03 22:18:13 +02:00
neuromancer
d0f9025cb9 FREESCAPE: initial parsing and rendering of group objects 2023-07-03 22:18:13 +02:00
neuromancer
e96d2199c3 FREESCAPE: improved handling of rise/fall 2023-07-03 22:18:13 +02:00
neuromancer
0d01a9efdc FREESCAPE: improved handling of entrance usage 2023-07-03 22:18:13 +02:00
neuromancer
0f7f13813b FREESCAPE: added missing items for driller cga palettes 2023-07-03 22:18:13 +02:00
neuromancer
54d4dfc2a4 FREESCAPE: info menu fixes for driller zx/amiga/atari 2023-07-03 22:18:13 +02:00
neuromancer
e5747d3916 FREESCAPE: color remap fixes for driller cpc/amiga/atari 2023-07-03 22:18:13 +02:00
neuromancer
a7a4415acb FREESCAPE: palette fixes for driller cpc 2023-07-03 22:18:13 +02:00
neuromancer
12e0332415 FREESCAPE: make sure end game area is properly renderer in driller 2023-07-03 22:18:13 +02:00
neuromancer
a68b228f59 FREESCAPE: remove spaces from area name when displaying info menu in driller 2023-07-03 22:18:13 +02:00
neuromancer
f4555942b0 FREESCAPE: new collision code 2023-07-03 22:18:13 +02:00
Donovan Watteau
acf7e1e940 FREESCAPE: Fix -Wformat warnings 2023-07-03 22:18:13 +02:00
neuromancer
626f6721d1 FREESCAPE: basic implementation of activation (only used in castle/crypt) 2023-07-03 22:18:13 +02:00
neuromancer
700c62949c FREESCAPE: initial detection of castle demo for amiga 2023-07-03 22:18:13 +02:00
neuromancer
9dbe3433aa FREESCAPE: expanded floor size 2023-07-03 22:18:13 +02:00
neuromancer
9e2f4b760e FREESCAPE: initial support for castle demo (EGA) 2023-07-03 22:18:13 +02:00
neuromancer
764eb59b8e FREESCAPE: refactored castle (DOS) to use drawDOSUI 2023-07-03 22:18:13 +02:00
neuromancer
746f694b63 FREESCAPE: added support for parsing (hardcoded) font for castle (DOS) 2023-07-03 22:18:13 +02:00