whiterandrek
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b32af31601
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PINK: fix updating cursor when mouse isn't moving
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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c4461cb4c3
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PINK: fix playing of sprites which have incorrect stopFrame
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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4879f7600c
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PINK: fix ActionTalk sound balance. Thanks Henke37 for bugreport
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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425e034bee
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PINK: add some debug output to simplify communication with testers
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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07e1621ebc
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PINK: add missing objs to module.mk. Pointed by Henke37.
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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4aa908860b
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PINK: add Hokus Pokus scripting system
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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9b8d72bfb5
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PINK: fix naming
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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861ef3be97
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PINK: rework CursorMgr
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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bc4d32df8b
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PINK: file code cleanup
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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e4402a90eb
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PINK: rework LeadActor states
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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4af995079a
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PINK: fix playing looped ActionPlayWithSfx
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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4701cbd7d5
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PINK: fix rewinding of CEL files which have 1 frame.
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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64bb3baab8
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PINK: fix pausing when click on panther with empty inventory
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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1af15bf46b
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PINK: rework changing page routine
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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d2218ad8cd
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PINK: Engine class code cleanup
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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14cc810cef
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PINK: update engine description
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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60d423cabb
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PINK: implement AudioInfoManager
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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ed25075146
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PINK: rewrite onLeftButtonClick
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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2c6ab1c775
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PINK: fix inventory opening
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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b6658eb9a8
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PINK: add soundSettings syncing
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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cf8971ae45
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PINK: implemented skipping of walk
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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2c4336cd8c
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PINK: move the same code to function setReadyAfterWalk
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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84af69cdf6
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PINK: move same code to startInventory function
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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7b651e41c6
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PINK: move the same code to functions(getInventoryMgr and getActorByPoint)
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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def6698164
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PINK: add init method to InventoryActor
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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9db2368028
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PINK: fix toConsole method
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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a38a02d71c
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PINK: fix CEL rewinding
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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02524d81c8
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PINK: remove sprite unnecessary updating by another hack
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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5282560ba1
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PINK: fix drawing of some sprites after setting frame
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
e0fa8fe171
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PINK: fix ActionLoop Random
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
a37a7895db
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PINK: fix item moving
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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471840514f
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PINK: fix determination of Actor by point
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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2fb268b155
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PINK: reworked sprite class(ActionCEL) and his inheritors.
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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3ca2c13893
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PINK: remove observing of looped sounds
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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58e7d560ee
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PINK: inline small functions
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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ccd0ec7ffb
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PINK: inline one line archive functions; remove stream getters
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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078557a1ad
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PINK: fix condition of miniGame
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
5babed5790
|
PINK: fix playing looped sounds
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
b9a5f84515
|
PINK: fix game page destruction after saving
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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10f6e0a6b3
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PINK: fix loading empty page from save
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
0659ca4846
|
PINK: fix mem leaks
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
f11d331129
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PINK: implement sound balance
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
30b5c30ab2
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PINK: fix accessing non-existent pixels
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
cf04fb20c7
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PINK: rework sound system
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
4fd0ec3ff7
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PINK: fix ending of ActionCEL
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
a76d86a342
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PINK: add check to startFrame because it can be greater than sprite's frames number
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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fb8d8c1f57
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PINK: remove redundant adding sprite to scene, which doesn't need to be drawn
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
bfd1b62063
|
PINK: change drawing method
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
4dd40b0f7b
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PINK: add saving/loading for PDA
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
f7693d3971
|
PINK: add proper implementation of Actor init function
|
2018-06-28 23:51:32 +02:00 |
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