Commit graph

517 commits

Author SHA1 Message Date
whiterandrek
b32af31601 PINK: fix updating cursor when mouse isn't moving 2018-06-28 23:51:32 +02:00
whiterandrek
c4461cb4c3 PINK: fix playing of sprites which have incorrect stopFrame 2018-06-28 23:51:32 +02:00
whiterandrek
4879f7600c PINK: fix ActionTalk sound balance. Thanks Henke37 for bugreport 2018-06-28 23:51:32 +02:00
whiterandrek
425e034bee PINK: add some debug output to simplify communication with testers 2018-06-28 23:51:32 +02:00
whiterandrek
07e1621ebc PINK: add missing objs to module.mk. Pointed by Henke37. 2018-06-28 23:51:32 +02:00
whiterandrek
4aa908860b PINK: add Hokus Pokus scripting system 2018-06-28 23:51:32 +02:00
whiterandrek
9b8d72bfb5 PINK: fix naming 2018-06-28 23:51:32 +02:00
whiterandrek
861ef3be97 PINK: rework CursorMgr 2018-06-28 23:51:32 +02:00
whiterandrek
bc4d32df8b PINK: file code cleanup 2018-06-28 23:51:32 +02:00
whiterandrek
e4402a90eb PINK: rework LeadActor states 2018-06-28 23:51:32 +02:00
whiterandrek
4af995079a PINK: fix playing looped ActionPlayWithSfx 2018-06-28 23:51:32 +02:00
whiterandrek
4701cbd7d5 PINK: fix rewinding of CEL files which have 1 frame. 2018-06-28 23:51:32 +02:00
whiterandrek
64bb3baab8 PINK: fix pausing when click on panther with empty inventory 2018-06-28 23:51:32 +02:00
whiterandrek
1af15bf46b PINK: rework changing page routine 2018-06-28 23:51:32 +02:00
whiterandrek
d2218ad8cd PINK: Engine class code cleanup 2018-06-28 23:51:32 +02:00
whiterandrek
14cc810cef PINK: update engine description 2018-06-28 23:51:32 +02:00
whiterandrek
60d423cabb PINK: implement AudioInfoManager 2018-06-28 23:51:32 +02:00
whiterandrek
ed25075146 PINK: rewrite onLeftButtonClick 2018-06-28 23:51:32 +02:00
whiterandrek
2c6ab1c775 PINK: fix inventory opening 2018-06-28 23:51:32 +02:00
whiterandrek
b6658eb9a8 PINK: add soundSettings syncing 2018-06-28 23:51:32 +02:00
whiterandrek
cf8971ae45 PINK: implemented skipping of walk 2018-06-28 23:51:32 +02:00
whiterandrek
2c4336cd8c PINK: move the same code to function setReadyAfterWalk 2018-06-28 23:51:32 +02:00
whiterandrek
84af69cdf6 PINK: move same code to startInventory function 2018-06-28 23:51:32 +02:00
whiterandrek
7b651e41c6 PINK: move the same code to functions(getInventoryMgr and getActorByPoint) 2018-06-28 23:51:32 +02:00
whiterandrek
def6698164 PINK: add init method to InventoryActor 2018-06-28 23:51:32 +02:00
whiterandrek
9db2368028 PINK: fix toConsole method 2018-06-28 23:51:32 +02:00
whiterandrek
a38a02d71c PINK: fix CEL rewinding 2018-06-28 23:51:32 +02:00
whiterandrek
02524d81c8 PINK: remove sprite unnecessary updating by another hack 2018-06-28 23:51:32 +02:00
whiterandrek
5282560ba1 PINK: fix drawing of some sprites after setting frame 2018-06-28 23:51:32 +02:00
whiterandrek
e0fa8fe171 PINK: fix ActionLoop Random 2018-06-28 23:51:32 +02:00
whiterandrek
a37a7895db PINK: fix item moving 2018-06-28 23:51:32 +02:00
whiterandrek
471840514f PINK: fix determination of Actor by point 2018-06-28 23:51:32 +02:00
whiterandrek
2fb268b155 PINK: reworked sprite class(ActionCEL) and his inheritors. 2018-06-28 23:51:32 +02:00
whiterandrek
3ca2c13893 PINK: remove observing of looped sounds 2018-06-28 23:51:32 +02:00
whiterandrek
58e7d560ee PINK: inline small functions 2018-06-28 23:51:32 +02:00
whiterandrek
ccd0ec7ffb PINK: inline one line archive functions; remove stream getters 2018-06-28 23:51:32 +02:00
whiterandrek
078557a1ad PINK: fix condition of miniGame 2018-06-28 23:51:32 +02:00
whiterandrek
5babed5790 PINK: fix playing looped sounds 2018-06-28 23:51:32 +02:00
whiterandrek
b9a5f84515 PINK: fix game page destruction after saving 2018-06-28 23:51:32 +02:00
whiterandrek
10f6e0a6b3 PINK: fix loading empty page from save 2018-06-28 23:51:32 +02:00
whiterandrek
0659ca4846 PINK: fix mem leaks 2018-06-28 23:51:32 +02:00
whiterandrek
f11d331129 PINK: implement sound balance 2018-06-28 23:51:32 +02:00
whiterandrek
30b5c30ab2 PINK: fix accessing non-existent pixels 2018-06-28 23:51:32 +02:00
whiterandrek
cf04fb20c7 PINK: rework sound system 2018-06-28 23:51:32 +02:00
whiterandrek
4fd0ec3ff7 PINK: fix ending of ActionCEL 2018-06-28 23:51:32 +02:00
whiterandrek
a76d86a342 PINK: add check to startFrame because it can be greater than sprite's frames number 2018-06-28 23:51:32 +02:00
whiterandrek
fb8d8c1f57 PINK: remove redundant adding sprite to scene, which doesn't need to be drawn 2018-06-28 23:51:32 +02:00
whiterandrek
bfd1b62063 PINK: change drawing method 2018-06-28 23:51:32 +02:00
whiterandrek
4dd40b0f7b PINK: add saving/loading for PDA 2018-06-28 23:51:32 +02:00
whiterandrek
f7693d3971 PINK: add proper implementation of Actor init function 2018-06-28 23:51:32 +02:00