Thierry Crozat
adbd5cfd54
GRIFFON: Fix use of uninitialized variables reported by valgrind
2020-09-10 00:34:45 +01:00
Thierry Crozat
cb65fc2671
GRIFFON: Fix out of bound write when loading map
...
This was a bug present in both the original FreeBASIC code and the
C port by Dmitry Smagin. So having no referemce, I am not completely
sure this is the correct way to fix it, but I have not detected any
issue playing the game after this change.
2020-09-10 00:34:45 +01:00
ixote
110e232ed7
GRIFFON: Simplify rendering calls
2020-04-01 20:40:16 +02:00
Eugene Sandulenko
da5f8d0642
GRIFFON: Initialize more variables
2020-01-12 23:20:58 +01:00
Harsh Bawari
6bf14cf547
GRIFFON: Fix slugginess in final boss and a crash when loading the Griffon.s03 map
2020-01-11 17:35:55 +02:00
Eugene Sandulenko
8f492cf877
GRIFFON: Hide 'save' item from menu when there is nothing to save
2019-11-13 22:07:08 +01:00
Eugene Sandulenko
ce0f0f62e9
GRIFFON: Optimized transparent blitting
2019-11-13 22:07:08 +01:00
Strangerke
008fbcab5b
GRIFFON: Introduce ObjectInfoStruct, some refactoring
2019-11-13 22:07:08 +01:00
Strangerke
78d2dc32b2
GRIFFON: Introduce some new structures and refactoring, more renaming
2019-11-13 22:07:08 +01:00
Strangerke
b4b6f249f8
GRIFFON: More renaming
2019-11-13 22:07:08 +01:00
Strangerke
9142bea885
GRIFFON: start renaming members of Griffon engine class
2019-11-13 22:07:08 +01:00
Strangerke
4a822bc21d
GRIFFON: Change some types to boolean, some code simplifications
2019-11-13 22:07:08 +01:00
Strangerke
ddb4e2eb3e
GRIFFON: Start refactoring Combat + rename constant due to typo
2019-11-13 22:07:08 +01:00
Strangerke
57af73cb18
GRIFFON: Various code simplifications and renaming
2019-11-13 22:07:08 +01:00
Eugene Sandulenko
f7459b027c
GRIFFON: Added monsters enum
2019-11-13 22:07:08 +01:00
Eugene Sandulenko
3660f483b5
GRIFFON: Added resources.cpp
2019-11-13 22:07:08 +01:00