Filippos Karapetis
d376e6095e
STARTREK: Fix loading of files in non-English versions - bug 12712
2021-08-30 15:22:18 +03:00
D G Turner
3e4ee7e23c
STARTREK: Fix Coverity Warning for Identical Branches
...
CID 1394745
2021-08-26 22:10:18 +01:00
Orgad Shaneh
7adad5aaf5
ENGINES: Streamline auto-save write/delete protection
...
Some engines call setAutosave and some don't. isAutosave is used to
determine if a saved game is an autosave, but in fact, on most cases it
just falls back to comparing the name to "Autosave".
This is wrong for several reasons:
* Older versions of ScummVM used Autosave 0.
* The name "Autosave" is translated, so if you change the language, it
won't be detected.
Instead of relying on the name, use the well-known getAutosaveSlot() from
Engine/MetaEngine.
Fixes #12735 .
2021-08-23 13:34:35 +02:00
Cameron Cawley
644e7354f5
CREDITS: Update credits
2021-08-22 22:25:33 +03:00
Filippos Karapetis
714c10f38b
STARTREK: Rewrite the common MUDD function text references
2021-08-17 21:17:36 +03:00
Filippos Karapetis
13b64f6cb7
STARTREK: Implement VENG common messages
2021-08-17 02:52:45 +03:00
Filippos Karapetis
db4756c628
STARTREK: Convert MUDD4 room text offsets to the new format
2021-08-17 02:22:26 +03:00
Filippos Karapetis
9d6f12d98b
STARTREK: Covert VENG3 and VENG5-8 room text offsets to the new format
2021-08-17 00:49:49 +03:00
Filippos Karapetis
9ab4c23129
STARTREK: Avoid adding \0 to strings
...
These characters aren't needed at all in strings, so we can safely
ignore them
2021-08-16 20:48:31 +03:00
Filippos Karapetis
71e5241b50
STARTREK: The demo does not contain bridge computer topics
...
This allows the demo to proceed a bit further, but it still crashes,
as it has differences from the full version which haven't been
implemented yet
2021-08-16 20:32:49 +03:00
Filippos Karapetis
00ad57c613
STARTREK: Convert VENG4 room text offsets to the new format
2021-08-01 14:58:10 +03:00
Daniel Kamil Kozar
e12c0f3f4e
STARTREK: Fix format-security warnings
2021-06-11 06:22:47 +01:00
ysj1173886760
2c93928e5f
STARTREK: move debug channels to metaEngineDetection
2021-05-22 01:34:57 +02:00
Orgad Shaneh
a05e54f00c
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
D G Turner
eac50757db
STARTREK: Fix Bug in text Command of Debug Console
...
This was incorrectly passing a single character, rather than a pointer
for the string.
2021-03-27 02:53:00 +00:00
D G Turner
804ea64f31
STARTREK: Fix GCC Warning for Implicit Copy Operator
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This is emitted when -Wdeprecated-copy is enabled.
2021-03-27 02:31:45 +00:00
D G Turner
6769b2b93b
STARTREK: Fix Memset on Non-Trivial Structure GCC Compiler Warnings
2021-03-22 13:51:16 +00:00
Filippos Karapetis
ff6ed65844
STARTREK: Convert more room texts to the new format
2021-02-21 14:34:57 +02:00
Filippos Karapetis
2d6b182487
STARTREK: Re-implement shared functionality in the LOVE mission
2021-02-20 22:04:14 +02:00
Filippos Karapetis
a465274c0e
STARTREK: Update spockScan and mccoyScan calls
2021-02-20 21:32:52 +02:00
Filippos Karapetis
7401a55dcf
STARTREK: Convert more room texts to the new format
2021-02-20 21:32:51 +02:00
Filippos Karapetis
bc45372332
STARTREK: Rewrite more room texts with the new format
2021-02-19 23:19:00 +02:00
Filippos Karapetis
31f2fc675c
STARTREK: Convert more rooms to the new text resource format
2021-02-15 03:26:59 +02:00
Filippos Karapetis
2a6a3637ea
STARTREK: Remove some obsolete TODOs
2021-02-15 03:26:58 +02:00
Filippos Karapetis
e9300f33d5
STARTREK: Fix the text scanner and convert 3 rooms to the new format
2021-02-08 03:11:46 +02:00
Filippos Karapetis
748aec5783
STARTREK: Refactor room text handling to use offsets (first part)
...
This is a major change, which allows us to read room texts directly
from RDF files in a deterministic way. The previous attempt to read
texts on the fly failed with some texts at runtime, which made it
unreliable. Additionally, the scope of all room text IDs has been
reduced to each room.
With this change, it's now possible to support text in CD and floppy
versions and support multiple game languages, without hardcoding all
of the game texts in the engine source.
This is 50% done (29 out of 55 rooms), with the following left to be
done:
- MUDD mission rooms (need to improve the text reader for these)
- TRIAL mission rooms (need to improve the text reader for these)
- SINS mission rooms (need to improve the text reader for these)
- The rest of VENG mission rooms
The DEMON, TUG, LOVE, FEATHER and part of the VENG mission rooms have
been converted.
2021-02-08 03:11:46 +02:00
Filippos Karapetis
9327e5a381
STARTREK: More bridge sequences functionality
2021-01-24 23:13:09 +02:00
Filippos Karapetis
eb8e1a33fd
STARTREK: More functionality for bridge sequences and crew responses
2020-12-29 16:14:03 +02:00
Filippos Karapetis
f7d0670522
STARTREK: Remove more calls to blank sounds
2020-12-29 16:14:03 +02:00
Filippos Karapetis
1705cbc846
STARTREK: Use the SFX enum instead of hardcoded values
2020-12-29 16:14:03 +02:00
Filippos Karapetis
49395f2a8a
STARTREK: Rename sound IDs and remove calls to blank sounds
2020-12-29 16:14:02 +02:00
Filippos Karapetis
2227b2a3a2
STARTREK: More bridge-related functionality
2020-12-29 16:14:02 +02:00
Filippos Karapetis
df67983e68
STARTREK: Sync several missing fields in saved games
...
Most of these are related to the bridge screens
2020-12-29 16:14:02 +02:00
Filippos Karapetis
0f8194ccd6
STARTREK: More work on mission ending, mission points and captain's log
2020-12-29 16:14:02 +02:00
Filippos Karapetis
c6d3f1df65
STARTREK: Ensure that we're not reading past the end of RDF files
2020-12-29 16:14:01 +02:00
Filippos Karapetis
a333cf4490
STARTREK: More bridge sequences functionality
2020-12-22 21:08:50 +02:00
Filippos Karapetis
5ce0e00b7d
STARTREK: Add a console command to play bridge sequences
2020-12-22 21:08:50 +02:00
Filippos Karapetis
85b8806ca8
STARTREK: More work on bridge sequences
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Also, unify the Common::String types
2020-12-21 03:13:56 +02:00
Filippos Karapetis
d0253df616
STARTREK: Fix type check
2020-12-21 03:13:56 +02:00
Eugene Sandulenko
074b558e16
STARTREK: Attempt to fix compilation
2020-12-20 17:00:09 +01:00
Eugene Sandulenko
c4111c9e32
STARTREK: Fix checking for the modifier keys
2020-12-20 16:50:38 +01:00
Filippos Karapetis
af09a8bbfd
STARTREK: Whitespace fixes
2020-12-20 16:57:04 +02:00
Filippos Karapetis
7f09ab5868
STARTREK: More bridge actions functionality
2020-12-20 16:53:53 +02:00
Filippos Karapetis
1cd061fa00
STARTREK: Always return a value in leftClickEvent()
2020-12-20 16:53:53 +02:00
Filippos Karapetis
e46e7e022b
STARTREK: Fix action type
2020-12-20 16:53:53 +02:00
Vladimir Serbinenko
b76576abd4
STARTREK: Specify that action is signed char
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x86 uses signed chars but this is architecture-dependent and on arm it's
unsigned and leads to compilation failure
2020-12-19 23:23:19 +02:00
Filippos Karapetis
8947282344
STARTREK: More bridge sequence functions. Start implementing beaming up
2020-12-19 22:06:09 +02:00
Filippos Karapetis
fc8b185197
STARTREK: Slight cleanup
2020-12-19 01:56:08 +02:00
Filippos Karapetis
de20df5ccc
STARTREK: Add some planet data, and add mission performance sequences
2020-12-19 01:50:40 +02:00