* Unify the custom options dialog (previously accessed through F5), the
engine options tab and the in-game options dialog accessed through the
Global Main Menu.
* Change the default keybinding for F5 to show the GMM for the non-25th
anniversary editions of the game. This allows easy access to
the load and save functionality. With the 25th anniversary edition,
the main menu accessed through ESC should be used instead.
* Change the Quit button in the Global Main Menu to show the credits
before quitting. This is to reproduce the original game behavior.
The game will autosave to slot 0 using the save
period given in the scummvm config file
or when the user exits using the GMM.
Autosaves are only allowed when an autosave is
in slot 0 or there is no save in slot 0.
This will not override any saves the player
has previously put in save slot 0. If there
is a save in slot 0 that is not an autosave
then there will be no autosaving.
The global variable "ending" tracks various
states that Atrus can be in.
This variable determines what video of
Atrus will be playing and if the brother
books have been destroyed.
Despite this variable being called ending
there are other endings not captured by
this variable (like the brother endings).
Also change spelling of Dini to Dni for one
usage of ActiveAge from a previous commit.
This global basically tracks what age/book/stack
the player is in.
It is also used to change stacks via
MohawkEngine_Myst::changeToStack() by
being an index for MystScriptParser::_stackMap
and MystScriptParser::_startCard.
E.x., instead of _global.currentAge = 2
now _global.currentAge = kMystLibrary.
Also two of the endings are considered Ages
instead of being apart of _global.ending.
Myst previously used the user provided description as the save filename.
This was not working when the user entered chacacters forbidden by the
filesystem.
The actual save format has not changed. Old saves are still compatible,
but must be renamed to 'myst-###.mys' and 'myst-###.mym'.
Fixes 7106.
- Save visited zip destinations in the game state
- Only allow zipping to visited zip destinations
- Save zip mode setting in the game state
svn-id: r55185