Commit graph

10 commits

Author SHA1 Message Date
aryanrawlani28
29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
033ad0baa1 KINGDOM: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Strangerke
aad3745a79 KINGDOM: rename logic files 2020-06-07 00:02:29 +02:00
Strangerke
7153dd6d06 KINGDOM: Move the hardcoded logic to a separate class 2020-06-07 00:02:29 +02:00
Strangerke
bcfd39c640 KINGDOM: Start work on GPLogic3 2020-06-07 00:02:29 +02:00
Strangerke
1d97e08d1d KINGDOM: Add Group Logic 4, fix some boolean values, 2020-06-07 00:02:29 +02:00
Strangerke
245f67c3ef KINGDOM: Add Group Logic 2 2020-06-07 00:02:29 +02:00
Strangerke
3231fda184 KINGDOM: Add GPLogic1 and a bunch of STUBs 2020-06-07 00:02:29 +02:00
Strangerke
fa37b76038 KINGDOM: Add skeletton engine 2020-06-07 00:02:29 +02:00