Commit graph

33 commits

Author SHA1 Message Date
Ori Avtalion
3564032330 JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
Strangerke
2e02e1c938 AVALANCHE: Initialize two variables in GhostRoom() 2014-05-24 01:15:47 +02:00
uruk
f2d5f65d33 AVALANCHE: Fix Ghostroom's destructor. 2014-04-13 10:13:48 +02:00
uruk
fc13180465 AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk. 2014-04-12 21:03:17 +02:00
uruk
e15dafb9e4 AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
uruk
f20d4e726d AVALANCHE: Introduce GraphicManager::blackOutScreen(). 2014-02-18 14:05:03 +01:00
uruk
589c6ffed2 AVALANCHE: Reimplement the rectangle drawing methods. 2014-02-18 13:56:19 +01:00
Johannes Schickel
854de79c23 AVALANCHE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Strangerke
7c53ba31a4 AVALANCHE: Janitorial - Remove trailing spaces 2014-02-16 18:21:37 +01:00
Strangerke
a4583ade56 AVALANCHE: Add missing braces 2014-02-10 07:04:49 +01:00
Strangerke
5cc2315b38 AVALANCHE: Initialize a couple of uninitialized variables 2014-02-09 20:11:55 +01:00
uruk
b3e0c98eb2 AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene. 2014-02-09 13:17:56 +01:00
uruk
3e8e91300c AVALANCHE: Optimise the picture loading in GhostRoom. 2014-02-09 12:38:49 +01:00
uruk
1ba4cce14b AVALANCHE: Repair GhostRoom::doBat(). 2014-02-08 18:11:36 +01:00
uruk
5c9029c731 AVALANCHE: Finish GhostRoom's implementation. 2014-02-08 18:07:51 +01:00
uruk
bb596a5b1b AVALANCHE: Implement another pair of floating eyeballs.
Repair the previous one.
2014-02-08 17:37:05 +01:00
uruk
46a341b4aa AVALANCHE: Implement the ghostroom's animation until Avvy turns back. 2014-02-08 17:16:14 +01:00
uruk
b57345e70b AVALANCHE: Add the yelling to the end of the ghost's animation. 2014-02-08 17:03:03 +01:00
uruk
3ebd83d197 AVALANCHE: Repair the ghost's animation.
Now it doesn't overlap with the bat's static picture on the bottom of
the screen.
2014-02-08 16:54:40 +01:00
uruk
2642b0640c AVALANCHE: Implement the animation of the ghost.
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-08 16:48:29 +01:00
uruk
410d548ac0 AVALANCHE: Implement GhostRoom::doBat(). 2014-02-08 15:41:39 +01:00
uruk
737e38eff8 AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation. 2014-02-05 13:36:10 +01:00
uruk
1af04e937b AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run(). 2014-02-05 10:51:34 +01:00
uruk
acb70b645a AVALANCHE: Implement GhostRoom::wait(). 2014-02-05 10:51:33 +01:00
uruk
5a1c9bc717 AVALANCHE: Implement rest of the loading in Ghostroom.
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
2014-02-04 19:54:41 +01:00
uruk
3eb2c05faf AVALANCHE: Rename/move/implement plainGrab(). 2014-02-04 18:51:13 +01:00
uruk
a0e28107d3 AVALANCHE: Some renaming connected to Ghostroom. 2014-02-04 12:06:11 +01:00
uruk
65d4695494 AVALANCHE: Really remove that function. 2014-02-04 10:50:46 +01:00
uruk
29cd161421 AVALANCHE: Rename/move/implement getMe(). 2014-02-04 10:30:41 +01:00
uruk
08e7b5a8f3 AVALANCHE: Remove references to removed variables. 2014-02-04 09:01:59 +01:00
uruk
9a08e0459c AVALANCHE: Implement loading and drawing of the picture of the ghost. 2014-02-04 08:59:03 +01:00
Strangerke
eb16c831e9 AVALANCHE: Fix a couple of missing initializations in the ghost room 2014-02-02 10:29:07 +01:00
uruk
87338af76b AVALANCHE: Add Ghostroom's skeleton. 2014-01-30 12:19:23 +01:00