Ori Avtalion
3564032330
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
Strangerke
2e02e1c938
AVALANCHE: Initialize two variables in GhostRoom()
2014-05-24 01:15:47 +02:00
uruk
f2d5f65d33
AVALANCHE: Fix Ghostroom's destructor.
2014-04-13 10:13:48 +02:00
uruk
fc13180465
AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.
2014-04-12 21:03:17 +02:00
uruk
e15dafb9e4
AVALANCHE: Rework use of Common::Rect.
...
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-25 21:56:32 +01:00
uruk
f20d4e726d
AVALANCHE: Introduce GraphicManager::blackOutScreen().
2014-02-18 14:05:03 +01:00
uruk
589c6ffed2
AVALANCHE: Reimplement the rectangle drawing methods.
2014-02-18 13:56:19 +01:00
Johannes Schickel
854de79c23
AVALANCHE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Strangerke
7c53ba31a4
AVALANCHE: Janitorial - Remove trailing spaces
2014-02-16 18:21:37 +01:00
Strangerke
a4583ade56
AVALANCHE: Add missing braces
2014-02-10 07:04:49 +01:00
Strangerke
5cc2315b38
AVALANCHE: Initialize a couple of uninitialized variables
2014-02-09 20:11:55 +01:00
uruk
b3e0c98eb2
AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene.
2014-02-09 13:17:56 +01:00
uruk
3e8e91300c
AVALANCHE: Optimise the picture loading in GhostRoom.
2014-02-09 12:38:49 +01:00
uruk
1ba4cce14b
AVALANCHE: Repair GhostRoom::doBat().
2014-02-08 18:11:36 +01:00
uruk
5c9029c731
AVALANCHE: Finish GhostRoom's implementation.
2014-02-08 18:07:51 +01:00
uruk
bb596a5b1b
AVALANCHE: Implement another pair of floating eyeballs.
...
Repair the previous one.
2014-02-08 17:37:05 +01:00
uruk
46a341b4aa
AVALANCHE: Implement the ghostroom's animation until Avvy turns back.
2014-02-08 17:16:14 +01:00
uruk
b57345e70b
AVALANCHE: Add the yelling to the end of the ghost's animation.
2014-02-08 17:03:03 +01:00
uruk
3ebd83d197
AVALANCHE: Repair the ghost's animation.
...
Now it doesn't overlap with the bat's static picture on the bottom of
the screen.
2014-02-08 16:54:40 +01:00
uruk
2642b0640c
AVALANCHE: Implement the animation of the ghost.
...
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-08 16:48:29 +01:00
uruk
410d548ac0
AVALANCHE: Implement GhostRoom::doBat().
2014-02-08 15:41:39 +01:00
uruk
737e38eff8
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
2014-02-05 13:36:10 +01:00
uruk
1af04e937b
AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().
2014-02-05 10:51:34 +01:00
uruk
acb70b645a
AVALANCHE: Implement GhostRoom::wait().
2014-02-05 10:51:33 +01:00
uruk
5a1c9bc717
AVALANCHE: Implement rest of the loading in Ghostroom.
...
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
2014-02-04 19:54:41 +01:00
uruk
3eb2c05faf
AVALANCHE: Rename/move/implement plainGrab().
2014-02-04 18:51:13 +01:00
uruk
a0e28107d3
AVALANCHE: Some renaming connected to Ghostroom.
2014-02-04 12:06:11 +01:00
uruk
65d4695494
AVALANCHE: Really remove that function.
2014-02-04 10:50:46 +01:00
uruk
29cd161421
AVALANCHE: Rename/move/implement getMe().
2014-02-04 10:30:41 +01:00
uruk
08e7b5a8f3
AVALANCHE: Remove references to removed variables.
2014-02-04 09:01:59 +01:00
uruk
9a08e0459c
AVALANCHE: Implement loading and drawing of the picture of the ghost.
2014-02-04 08:59:03 +01:00
Strangerke
eb16c831e9
AVALANCHE: Fix a couple of missing initializations in the ghost room
2014-02-02 10:29:07 +01:00
uruk
87338af76b
AVALANCHE: Add Ghostroom's skeleton.
2014-01-30 12:19:23 +01:00