Commit graph

12 commits

Author SHA1 Message Date
Jaromir Wysoglad
33d7391f4a SUPERNOVA: Move part 1 files to it's own directory 2019-07-28 15:09:14 +01:00
Joseph-Eugene Winzer
0770800844 SUPERNOVA: Removes Console commands
Most of them were for debugging only anyway and commands like `giveall`
actually broke parts of the game (and didn't even give you all items).
2018-03-11 23:25:00 +01:00
Thierry Crozat
4c857e1706 SUPERNOVA: Fix incorrect sanity check for debug command
This was reported by coverity (CID 1385537).
2018-01-31 20:58:02 +00:00
Thierry Crozat
888930660a SUPERNOVA: Use setCurrentImage instead of passing the image to renderImage
This is more similar to what the original code does and allows to retire
the renderImage variant that takes an image.
2018-01-23 02:15:40 +00:00
Thierry Crozat
577ec1c56d SUPERNOVA: Fix missing return value for cmdGiveAll debug command 2018-01-23 02:15:31 +00:00
Joseph-Eugene Winzer
8c18b4432a SUPERNOVA: Adds console command 'giveall'
Adds crucial items to the inventory. It eases debugging while loading of
savestates is not possible.
2018-01-23 01:47:01 +00:00
Joseph-Eugene Winzer
69f6ef0efd SUPERNOVA: Cosmetic changes in console code 2018-01-22 23:54:41 +00:00
Joseph-Eugene Winzer
1b220e75e5 SUPERNOVA: Implements playSoundMod() 2018-01-22 23:42:08 +00:00
Joseph-Eugene Winzer
cd080b820a SUPERNOVA: Buffers audio samples on startup 2018-01-22 23:42:08 +00:00
Joseph-Eugene Winzer
018cff8c42 SUPERNOVA: Enables debug console and preload images 2018-01-22 23:42:07 +00:00
Joseph-Eugene Winzer
64e6673d10 SUPERNOVA: Added basic game loop and play sound samples
There has been many other changes like copy/pasting room definitions,
skeleton for image decoder, ..
Getting supernova mod format support seems to be a good next step.
2018-01-22 19:28:18 +00:00
Joseph-Eugene Winzer
836da5746e SUPERNOVA: Create engine skeleton and game detection 2018-01-22 19:26:09 +00:00