Jaromir Wysoglad
33d7391f4a
SUPERNOVA: Move part 1 files to it's own directory
2019-07-28 15:09:14 +01:00
Joseph-Eugene Winzer
0770800844
SUPERNOVA: Removes Console commands
...
Most of them were for debugging only anyway and commands like `giveall`
actually broke parts of the game (and didn't even give you all items).
2018-03-11 23:25:00 +01:00
Thierry Crozat
4c857e1706
SUPERNOVA: Fix incorrect sanity check for debug command
...
This was reported by coverity (CID 1385537).
2018-01-31 20:58:02 +00:00
Thierry Crozat
888930660a
SUPERNOVA: Use setCurrentImage instead of passing the image to renderImage
...
This is more similar to what the original code does and allows to retire
the renderImage variant that takes an image.
2018-01-23 02:15:40 +00:00
Thierry Crozat
577ec1c56d
SUPERNOVA: Fix missing return value for cmdGiveAll debug command
2018-01-23 02:15:31 +00:00
Joseph-Eugene Winzer
8c18b4432a
SUPERNOVA: Adds console command 'giveall'
...
Adds crucial items to the inventory. It eases debugging while loading of
savestates is not possible.
2018-01-23 01:47:01 +00:00
Joseph-Eugene Winzer
69f6ef0efd
SUPERNOVA: Cosmetic changes in console code
2018-01-22 23:54:41 +00:00
Joseph-Eugene Winzer
1b220e75e5
SUPERNOVA: Implements playSoundMod()
2018-01-22 23:42:08 +00:00
Joseph-Eugene Winzer
cd080b820a
SUPERNOVA: Buffers audio samples on startup
2018-01-22 23:42:08 +00:00
Joseph-Eugene Winzer
018cff8c42
SUPERNOVA: Enables debug console and preload images
2018-01-22 23:42:07 +00:00
Joseph-Eugene Winzer
64e6673d10
SUPERNOVA: Added basic game loop and play sound samples
...
There has been many other changes like copy/pasting room definitions,
skeleton for image decoder, ..
Getting supernova mod format support seems to be a good next step.
2018-01-22 19:28:18 +00:00
Joseph-Eugene Winzer
836da5746e
SUPERNOVA: Create engine skeleton and game detection
2018-01-22 19:26:09 +00:00