Commit graph

7424 commits

Author SHA1 Message Date
BeWorld
ab37562d05 MORPHOS: Update morphos-fs.cpp
Clean up
2020-08-21 00:59:18 +02:00
BeWorld
38d0004582 MORPHOS: Update sdl-window.cpp
MorphOS SDL doesnt support SDL_GetWMInfo
2020-08-21 00:59:18 +02:00
BeWorld
f20cdd53aa MORPHOS: Update morphos-main.cpp
More stack and delete somes comments
2020-08-21 00:59:18 +02:00
BeWorld
7f64190ad5 MORPHOS: Update morphos.mk
Update with AmigaOS
2020-08-21 00:59:18 +02:00
BeWorld
d972d00ca2 MORPHOS: Update morphos-fs.h 2020-08-21 00:59:18 +02:00
BeWorld
e83502a2db MORPHOS: Update morphos-fs.cpp
Update
2020-08-21 00:59:18 +02:00
BeWorld
ac06a679f9 MORPHOS: Update sdl.cpp
SDL_iconv doesnt work with MorphOS' SDL 1.2
2020-08-21 00:59:18 +02:00
BeWorld
66426e970e MORPHOS: Update morphos.mk
PR #1614
2020-08-21 00:59:18 +02:00
BeWorld
c2f40b7f4f MORPHOS: Update backends/platform/sdl/morphos/morphos.mk
Co-Authored-By: Cameron Cawley <ccawley2011@gmail.com>
2020-08-21 00:59:18 +02:00
BeWorld
c9c53b6872 MORPHOS: MorphOS Support 2020-08-21 00:59:18 +02:00
BeWorld
7bc8340f69 MORPHOS: MorphOS Support 2020-08-21 00:59:18 +02:00
BeWorld
fe1d714cb2 MORPHOS: MorphOS Support 2020-08-21 00:59:18 +02:00
BeWorld
438b6a042c MORPHOS: MorphOS Support 2020-08-21 00:59:18 +02:00
BeWorld
54775a3de9 MORPHOS: MorphOS Support 2020-08-21 00:59:18 +02:00
BeWorld
d70b4bcbf1 MORPHOS: MorphOS Support 2020-08-21 00:59:18 +02:00
Cameron Cawley
30f2c2f3cd WIN32: Use malloc instead of new in string conversion functions 2020-08-21 00:02:13 +02:00
Cameron Cawley
27a2b94687 WIN32: Remove unnecessary string conversion 2020-08-21 00:02:13 +02:00
Eugene Sandulenko
9a2ba16767 BACKENDS: Shut down individual SDL subsystems 2020-08-20 01:25:55 +02:00
Eugene Sandulenko
ed82ccb95b BACKENDS: More mutexes 2020-08-20 00:53:23 +02:00
Eugene Sandulenko
75a4e622c2 BACKENDS: Added debug output for race condition. Guarded by an #ifdef 2020-08-19 12:16:29 +02:00
antoniou
56951518f5 ANDROID: Restore Immersive Fullscreen after keyboard hide
This in some older devices (eg. Android 7.2.2) had issues before this fix
2020-08-11 14:11:53 +03:00
antoniou
6352a0c212 ANDROID: Improve on Immersive full screen
Sample is taken from android developers, takes into account focus change

The system bars should now be hidden when resuming back to the ScummVM app
https://developer.android.com/training/system-ui/immersive.html#java
2020-08-11 11:21:53 +03:00
antoniou
b92a474ea1 ANDROID: Enable Immersive Sticky mode
This hides the status and navigation (system UI) bars

The user has to swipe at the edge of the screen (top and right respectively) to show the system status and navigation bars
2020-08-11 10:36:26 +03:00
Cameron Cawley
c5cbe71eae DS: Fix the logo
The logo needs to be 4bpp, with the first palette entry being transparent.
2020-08-09 15:52:22 +01:00
Cameron Cawley
be6134c5de BACKENDS: Add final keywords 2020-08-03 20:24:27 +01:00
Cameron Cawley
1cdf50ce75
GP2XWIZ: Fix compilation with older SDL versions 2020-08-03 01:17:13 +01:00
Cameron Cawley
215c98d321 MAEMO: Fix compilation with older SDL versions 2020-08-02 23:03:30 +01:00
Cameron Cawley
835cb919e5 WIN32: Support using additional OneCore voices for text to speech 2020-08-02 14:53:27 +02:00
Eugene Sandulenko
aa563f0c81 ALL: Remove PS2 port 2020-08-01 15:15:49 +02:00
Eugene Sandulenko
eaa86f9333 ALL: Remove WebOS port 2020-08-01 14:56:16 +02:00
Eugene Sandulenko
432383a667 ALL: Remove Tizen port 2020-08-01 14:42:45 +02:00
Eugene Sandulenko
b97c514dfb BACKENDS: Another attempt to fix race condition on slow systems 2020-07-30 01:57:06 +02:00
Cameron Cawley
2e6de7ee3f BACKENDS: Replace use of bzero() 2020-07-26 23:55:28 +01:00
antoniou
4685d7d2e6 ANDROID: Don't reset the autosave period to 0 upon launch 2020-07-25 22:42:43 +03:00
Cameron Cawley
453cc63c02 BACKENDS: Remove unneeded use of Graphics::createPixelFormat 2020-07-25 13:32:45 +02:00
Cameron Cawley
0a29fced6e WII: Replace use of Graphics::ColorMasks 2020-07-25 13:32:45 +02:00
Cameron Cawley
ceed6b2c8c NULL: Allow using Ctrl+C to open the debugger 2020-07-25 13:31:33 +02:00
antoniou79
617e56f165 ANDROID: increase jvm memory to 4096m 2020-07-24 06:34:11 +00:00
Bastien Bouclet
1de6764891 3DS: Use the 800x240px graphics mode for the top screen
The extra horizontal resolution results in much improved visuals
for hi-resolution games.
2020-07-19 17:41:05 +02:00
Bastien Bouclet
4825e9f967 3DS: Upgrade to libctru v2.0.0 2020-07-19 17:41:05 +02:00
Bastien Bouclet
5b69df78d4 3DS: Fix potential integer overflow in circle pad handling 2020-07-19 17:41:05 +02:00
Bastien Bouclet
0a567b6058 3DS: Implement OSystem::kFeatureFilteringMode 2020-07-19 17:41:05 +02:00
Cameron Cawley
b41c5f1952 ANDROID: Implement OSystem::convertEncoding() 2020-07-18 15:14:01 +03:00
Cameron Cawley
0efce44e81 ANDROID: Clean up the text conversion code 2020-07-18 15:14:01 +03:00
Mataniko
f2697269fa BUILD: Support building Android on OSX 2020-07-06 17:39:45 -04:00
Eugene Sandulenko
698dbbdfca BACKENDS: Attempt to address race condition on slow systems with timers 2020-07-02 18:12:31 +02:00
Cameron Cawley
9dd91d651c POSIX: Support building with TTS support on FreeBSD
This fixes Trac #11347.
2020-06-24 21:10:44 +01:00
Cameron Cawley
539ae3cda7 GTK: Support building with older versions of GTK 2020-06-24 21:05:43 +01:00
Bastien Bouclet
8ccb564772 3DS: Fix crash when quitting with the home button when a game is started
Fixes #11512.
2020-06-22 21:10:41 +02:00
aryanrawlani28
51d95f8978 GRAPHICS: move start + end to Graphics::TextAlign 2020-06-22 00:03:02 +02:00