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I tried to follow the existing code as close as possible. It should be equivalent. - Remove buffer.rs, error.rs and shader.rs to use glium builtins - Remove automatic color normalization (see https://github.com/tomaka/glium/issues/1313) - Add a Vertex struct - Modifie Color and Position
19 lines
456 B
TOML
19 lines
456 B
TOML
[package]
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name = "rustation"
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version = "0.0.1"
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authors = ["Lionel Flandrin <lionel.flandrin@gmail.com>"]
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description = "A PlayStation emulator"
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homepage = "https://github.com/simias/rustation"
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repository = "https://github.com/simias/rustation"
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documentation = "https://github.com/simias/rustation/wiki"
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readme = "README.md"
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license = "GPL-2.0+"
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keywords = ["emulator", "playstation"]
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[dependencies]
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glium = "0.10.0"
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glium_sdl2 = "0.8.0"
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sdl2 = "0.9.1"
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