Assets needed for RetroArch - e.g. menu drivers, etc. Also contains the official branding.
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Chad Margetts 39dfa7b410 (Directory) Renamed GamePark Handhelds
To be consistent with No-Intro naming, the files for the GP2X and Caanoo have been renamed.  The word "Holdings" has been removed.

Game Park created the GP32 but went bankrupt in 2007.  GamePark Holdings was founded by former employees who released the GP2X, GP2X Wiz and Caanoo.

Originally, the files were named to reflect the fact that two different companies released these handhelds.  No-Intro is not making that distinction at this time, so this PR will make it so Libretro theme icons are consistent with the DAT-O-Matic.
2023-10-18 13:09:14 -06:00
.github/workflows Update assets_bundle.yml 2022-01-13 23:59:51 +03:00
Automatic (Directory) Renamed GamePark Handhelds 2023-10-18 13:09:14 -06:00
branding RGUI Theme 2019-08-10 01:52:18 +03:00
cfg FlatUX Universal Theme 2022-01-31 12:18:39 -07:00
ctr Update hizzlekizzle's image :) 2021-09-07 17:52:32 +09:00
devtools/palettes Added Colors to Systematic Palette 2023-09-06 08:39:45 -06:00
FlatUX (Directory) Renamed GamePark Handhelds 2023-10-18 13:09:14 -06:00
fonts Fix file permissions 2023-07-13 09:48:28 +01:00
glui (GLUI) Strip PNG metadata 2020-03-26 16:02:39 +00:00
menu_widgets (menu_widgets) Ensure PNG files have white transparent pixels 2020-03-26 16:51:58 +00:00
nxrgui Reduce assets size (lossless) 2019-01-15 10:21:50 -03:00
ozone ozone theme: mei 2023-06-18 17:53:25 +03:00
pkg Added Dirksimple to Wii U / Dingux 2023-04-04 21:50:24 +01:00
rgui Add 6x10 extended ASCII and Latin Extended A and B fonts 2022-03-20 15:30:22 +01:00
scripts Fix file permissions 2023-07-13 09:48:28 +01:00
sounds Remove scripts from output directories 2023-07-13 09:48:31 +01:00
src Fix file permissions 2023-07-13 09:48:28 +01:00
switch Reduce assets size (lossless) 2019-01-15 10:21:50 -03:00
Systematic (Directory) Renamed GamePark Handhelds 2023-10-18 13:09:14 -06:00
wallpapers Automatic for the People 2022-05-14 02:16:42 -06:00
xmb (Directory) Renamed GamePark Handhelds 2023-10-18 13:09:14 -06:00
.gitignore Flatten repo history - old one available at https://github.com/libretro/retroarch-assets-old1 2017-11-26 20:02:26 +01:00
.gitlab-ci.yml (.gitlab-ci.yml) Add 'ctr' asset directory to build target 2021-09-03 16:17:20 +01:00
configure Fix +x permissions of scripts 2019-08-24 13:30:24 -04:00
COPYING Flatten repo history - old one available at https://github.com/libretro/retroarch-assets-old1 2017-11-26 20:02:26 +01:00
Makefile Move the source svg files to src/ 2017-12-06 10:27:34 -08:00
README.md Create README.md 2022-02-11 00:22:55 +03:00

The retroarch-assets repository is the home of the user interface elements used to generate the various User Experience (UX) environments. The UX environments are referred as "menu drivers" and you can switch between environments on most platforms at any time.

  • Ozone is the default UX. It offers easy use thanks to its simple menu-driven interface structure.
  • GLUI is a UX for touch devices. It works great on phones and tablets.
  • RGUI is a simple UX that works well on low performance devices. It was originally introduced in the Wii port of RetroArch in order to provide the console experience, where everything is controlled from a joypad. RGUI was later refitted for PC and mobile ports.
  • XMB is the classic icon-driven UX that is arranged similar to certain system experiences from the 7th generation era. It is ideal for horizontal widescreen TV or monitor use, where a joystick or D-pad is the primary interface.

Each UX requires a combination of fonts, icons, sounds and wallpapers in order to function. The team is in the process of transitioning to a universal theme format that will provide interoperability with the UX environments. The retroarch-assets repository also contains a directory for branding elements.

Contributors are invited to fork the project and contribute via Pull Request.