Debug
Win32
Release
Win32
Debug
x64
Release
x64
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
Create
Create
Create
Create
true
true
true
true
true
true
true
true
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
NotUsing
{768eb97b-424b-407e-b52c-b66465e9d169}
{81ce8daf-ebb2-4761-8e45-b71abcca8c68}
16.0
Win32Proj
{a189de1c-f703-415c-a0d6-a968b7a20c5a}
pureikyubu
10.0
Application
true
v143
Unicode
Application
false
v143
true
Unicode
Application
true
v143
Unicode
Application
false
v143
true
Unicode
Level3
true
_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Use
pch.h
MultiThreadedDebug
$(ProjectDir)../thirdparty/glew-2.2.0/include;$(ProjectDir)../thirdparty/imgui;$(ProjectDir)../thirdparty/SDL2/include;%(AdditionalIncludeDirectories)
Windows
true
opengl32.lib;dsound.lib;comctl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)
Level3
true
true
_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Use
pch.h
MultiThreaded
true
$(ProjectDir)../thirdparty/glew-2.2.0/include;$(ProjectDir)../thirdparty/imgui;$(ProjectDir)../thirdparty/SDL2/include;%(AdditionalIncludeDirectories)
Windows
true
true
true
opengl32.lib;dsound.lib;comctl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)
Level3
true
_CRT_SECURE_NO_WARNINGS;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Use
pch.h
MultiThreadedDebug
$(ProjectDir)../thirdparty/glew-2.2.0/include;$(ProjectDir)../thirdparty/imgui;$(ProjectDir)../thirdparty/SDL2/include;%(AdditionalIncludeDirectories)
Windows
true
opengl32.lib;dsound.lib;comctl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)
Level3
true
true
_CRT_SECURE_NO_WARNINGS;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
Use
pch.h
MultiThreaded
true
$(ProjectDir)../thirdparty/glew-2.2.0/include;$(ProjectDir)../thirdparty/imgui;$(ProjectDir)../thirdparty/SDL2/include;%(AdditionalIncludeDirectories)
Windows
true
true
true
opengl32.lib;dsound.lib;comctl32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)