// EFB - embedded framebuffer reads (peeks) and writes (pokes) #include "pch.h" void EFBPeek8(uint32_t ofs, uint32_t *reg) { } void EFBPeek16(uint32_t ofs, uint32_t *reg) { } void EFBPeek32(uint32_t ofs, uint32_t *reg) { } // --------------------------------------------------------------------------- void EFBPoke8(uint32_t ofs, uint32_t data) { } void EFBPoke16(uint32_t ofs, uint32_t data) { } void EFBPoke32(uint32_t ofs, uint32_t data) { }