# DolwinVideo Flipper GX emulation here. Current implementation is a mess. Will be rewritten after I speed-up core. It is definitely not recommended to study the current code, it is here just so that the games show at least something. It hurts me when I look at it. ## Notes ``` [15:38:00] О, я придумал гениальное решение для эмуляции GPU куба [15:38:22] Буду собирать состояние GPU в Json, а на базе Json генерировать вертексный и пиксельный шейдеры ``` ## DolwinVideo Architecture DolwinVideo reimplementation is planned for version 0.14, but the architecture has already been developed. We will use the native Windows API - D3D. ![DolwinGraphicsFlow](/Docs/EMU/DolwinGraphicsFlow.png)