// Empty CUI implementation, can be used for custom Cui implementations (e.g. imgui). #include "pch.h" namespace Debug { // CuiWindow CuiWindow::CuiWindow(CuiRect& rect, std::string name, Cui* parent) {} CuiWindow::~CuiWindow() {} void CuiWindow::Print(CuiColor back, CuiColor front, int x, int y, std::string text) {} void CuiWindow::Print(CuiColor front, int x, int y, std::string text) {} void CuiWindow::Print(CuiColor back, CuiColor front, int x, int y, const char* fmt, ...) {} void CuiWindow::Print(CuiColor front, int x, int y, const char* fmt, ...) {} void CuiWindow::Fill(CuiColor back, CuiColor front, char c) {} void CuiWindow::FillLine(CuiColor back, CuiColor front, int y, char c) {} void CuiWindow::SetCursor(int x, int y) {} // Cui Cui::Cui(std::string title, size_t width, size_t height) {} Cui::~Cui() {} void Cui::AddWindow(CuiWindow* wnd) {} void Cui::SetWindowFocus(const std::string& name) {} void Cui::OnKeyPress(char Ascii, CuiVkey Vkey, bool shift, bool ctrl) {} void Cui::ShowCursor(bool show) {} void Cui::SetCursor(int x, int y) {} void Cui::InvalidateAll() {} }