ps4delta/code/shared/utl/logger/threadsafe_queue.h

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3 KiB
C++

// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
// a simple lockless thread-safe,
// single reader, single writer queue
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <mutex>
#include <utility>
namespace Common {
template <typename T> class SPSCQueue {
public:
SPSCQueue() { write_ptr = read_ptr = new ElementPtr(); }
~SPSCQueue() {
// this will empty out the whole queue
delete read_ptr;
}
std::size_t Size() const { return size.load(); }
bool Empty() const { return Size() == 0; }
T &Front() const { return read_ptr->current; }
template <typename Arg> void Push(Arg &&t) {
// create the element, add it to the queue
write_ptr->current = std::forward<Arg>(t);
// set the next pointer to a new element ptr
// then advance the write pointer
ElementPtr *new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
cv.notify_one();
++size;
}
void Pop() {
--size;
ElementPtr *tmpptr = read_ptr;
// advance the read pointer
read_ptr = tmpptr->next.load();
// set the next element to nullptr to stop the recursive deletion
tmpptr->next.store(nullptr);
delete tmpptr; // this also deletes the element
}
bool Pop(T &t) {
if (Empty())
return false;
--size;
ElementPtr *tmpptr = read_ptr;
read_ptr = tmpptr->next.load(std::memory_order_acquire);
t = std::move(tmpptr->current);
tmpptr->next.store(nullptr);
delete tmpptr;
return true;
}
T PopWait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, [this]() { return !Empty(); });
}
T t;
Pop(t);
return t;
}
// not thread-safe
void Clear() {
size.store(0);
delete read_ptr;
write_ptr = read_ptr = new ElementPtr();
}
private:
// stores a pointer to element
// and a pointer to the next ElementPtr
class ElementPtr {
public:
ElementPtr() {}
~ElementPtr() {
ElementPtr *next_ptr = next.load();
if (next_ptr)
delete next_ptr;
}
T current;
std::atomic<ElementPtr *> next{nullptr};
};
ElementPtr *write_ptr;
ElementPtr *read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
std::condition_variable cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
template <typename T> class MPSCQueue {
public:
std::size_t Size() const { return spsc_queue.Size(); }
bool Empty() const { return spsc_queue.Empty(); }
T &Front() const { return spsc_queue.Front(); }
template <typename Arg> void Push(Arg &&t) {
std::lock_guard lock{write_lock};
spsc_queue.Push(t);
}
void Pop() { return spsc_queue.Pop(); }
bool Pop(T &t) { return spsc_queue.Pop(t); }
T PopWait() { return spsc_queue.PopWait(); }
// not thread-safe
void Clear() { spsc_queue.Clear(); }
private:
SPSCQueue<T> spsc_queue;
std::mutex write_lock;
};
} // namespace Common