ps4delta/code/delta_qt/ui/renderwindow.cpp
Force67 39720568fa Last changes as of 02/05/20
-includes a new filesystem
-complete rewrite of the PRX loader (still in progress)
-rewritten kernel infrastructure
-and much more
2020-02-05 13:58:11 +01:00

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/*
* PS4Delta : PS4 emulation and research project
*
* Copyright 2019-2020 Force67.
* For information regarding licensing see LICENSE
* in the root of the source tree.
*/
#include "logger/logger.h"
#include "renderwindow.h"
#if 0
renderWindow::renderWindow() : QWindow() {
// require 720p
setMinimumWidth(1280);
setMinimumHeight(720);
setTitle("PS4Delta - GameWindow - [Vulkan]");
}
renderWindow::~renderWindow() {}
void renderWindow::toggleFullscreen() {
/*if (inFullscreen)
//setVisibility(Windowed);
else
//setVisibility(FullScreen);*/
inFullscreen = !inFullscreen;
}
void renderWindow::takeScreenshot(std::vector<uint8_t>& data, uint32_t sizeX, uint32_t sizeY) {
LOG_UNIMPLEMENTED;
}
#endif