no$2k6 release notes
16 Oct 2012 - no$2k6 v1.1 - controls: emulates lightgun (via mouse) - help: updated atari 2600 programming specs (2k6specs.txt and 2k6specs.htm) - help: added lightgun and trackball specs, and fine-tuned some chapters - a22i: sample source code for no$2k6 assembler (see magic2k6.zip package) - a22i: conditional jump "slow/fast" prefixes for exact cross-page jump timing - a22i: numeric expressions with brackets, and alu/booleans operations - a22i: added some macro support (parameter handling is rather crude though) - gui: memorizes recent files (for reloading them via file menu) - plus: some other details that may have crept into no$xxx gui/emu cores 24 July 2005 - no$2k6 v1.0 - first release - Precise timing emulation synchronizes CPU with the cathode ray beam - Auto-detects pal/ntsc frame rates & cartridge memory banking types - Emulates joysticks, paddles, keypads, and steering controller - Debugger: with breakpoints, symbolic debug info (labels) - Debugger: automatic I/O disassembler comments, built-in - assembler/disassembler supports native/nocash syntaxes - upload to real atari function (via parallel port cable) - help text includes full atari programming specs (also in 2k6specs.txt/htm) 18 March 2003 - no$2k6 project started 30th August 2001 - started with 6502 cpu emulation (for no$c64)