ppsspp/UI/ChatScreen.cpp
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00

225 lines
7.6 KiB
C++

#include <ctype.h>
#include "ppsspp_config.h"
#include "base/NativeApp.h"
#include "ui/root.h"
#include "ui/ui_context.h"
#include "ui/view.h"
#include "ui/viewgroup.h"
#include "ui/ui.h"
#include "Common/Data/Text/I18n.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Core/Config.h"
#include "Core/System.h"
#include "Core/HLE/proAdhoc.h"
#include "UI/ChatScreen.h"
void ChatMenu::CreatePopupContents(UI::ViewGroup *parent) {
using namespace UI;
auto n = GetI18NCategory("Networking");
LinearLayout *outer = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT,400));
scroll_ = outer->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0)));
LinearLayout *bottom = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(SDL)
chatEdit_ = bottom->Add(new TextEdit("", n->T("Chat Here"), new LinearLayoutParams(1.0)));
#if defined(USING_WIN_UI)
// freeze the ui when using ctrl + C hotkey need workaround
if (g_Config.bBypassOSKWithKeyboard && !g_Config.bFullScreen) {
System_InputBoxGetString(n->T("Chat"), n->T("Chat Here"), [](bool result, const std::string &value) {
if (result) {
sendChat(value);
}
});
}
#endif
chatEdit_->OnEnter.Handle(this, &ChatMenu::OnSubmit);
#elif PPSSPP_PLATFORM(ANDROID)
bottom->Add(new Button(n->T("Chat Here"),new LayoutParams(FILL_PARENT, WRAP_CONTENT)))->OnClick.Handle(this, &ChatMenu::OnSubmit);
bottom->Add(new Button(n->T("Send")))->OnClick.Handle(this, &ChatMenu::OnSubmit);
#endif
if (g_Config.bEnableQuickChat) {
LinearLayout *quickChat = outer->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
quickChat->Add(new Button("1", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat1);
quickChat->Add(new Button("2", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat2);
quickChat->Add(new Button("3", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat3);
quickChat->Add(new Button("4", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat4);
quickChat->Add(new Button("5", new LinearLayoutParams(1.0)))->OnClick.Handle(this, &ChatMenu::OnQuickChat5);
}
chatVert_ = scroll_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
chatVert_->SetSpacing(0);
parent->Add(outer);
}
void ChatMenu::CreateViews() {
using namespace UI;
auto n = GetI18NCategory("Networking");
UIContext &dc = *screenManager()->getUIContext();
AnchorLayout *anchor = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
anchor->Overflow(false);
root_ = anchor;
float yres = screenManager()->getUIContext()->GetBounds().h;
switch (g_Config.iChatScreenPosition) {
// the chat screen size is still static 280x240 need a dynamic size based on device resolution
case 0:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, 280, NONE, NONE, 240, true));
break;
case 1:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, dc.GetBounds().centerX(), NONE, NONE, 240, true));
break;
case 2:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, NONE, NONE, 280, 240, true));
break;
case 3:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, 280, 240, NONE, NONE, true));
break;
case 4:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, dc.GetBounds().centerX(), 240, NONE, NONE, true));
break;
case 5:
box_ = new LinearLayout(ORIENT_VERTICAL, new AnchorLayoutParams(PopupWidth(), FillVertical() ? yres - 30 : WRAP_CONTENT, NONE, 240, 280, NONE, true));
break;
default:
box_ = nullptr;
break;
}
if (box_) {
root_->Add(box_);
box_->SetBG(UI::Drawable(0x99303030));
box_->SetHasDropShadow(false);
View *title = new PopupHeader(n->T("Chat"));
box_->Add(title);
CreatePopupContents(box_);
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(SDL)
UI::EnableFocusMovement(true);
root_->SetDefaultFocusView(box_);
box_->SubviewFocused(chatEdit_);
root_->SetFocus();
#else
//root_->SetDefaultFocusView(box_);
//box_->SubviewFocused(scroll_);
//root_->SetFocus();
#endif
}
chatScreenVisible = true;
newChat = 0;
UpdateChat();
}
void ChatMenu::dialogFinished(const Screen *dialog, DialogResult result) {
UpdateUIState(UISTATE_INGAME);
}
UI::EventReturn ChatMenu::OnSubmit(UI::EventParams &e) {
#if PPSSPP_PLATFORM(WINDOWS) || defined(USING_QT_UI) || defined(SDL)
std::string chat = chatEdit_->GetText();
chatEdit_->SetText("");
chatEdit_->SetFocus();
sendChat(chat);
#elif PPSSPP_PLATFORM(ANDROID)
auto n = GetI18NCategory("Networking");
System_InputBoxGetString(n->T("Chat"), "", [](bool result, const std::string &value) {
sendChat(value);
});
#endif
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat1(UI::EventParams &e) {
sendChat(g_Config.sQuickChat0);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat2(UI::EventParams &e) {
sendChat(g_Config.sQuickChat1);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat3(UI::EventParams &e) {
sendChat(g_Config.sQuickChat2);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat4(UI::EventParams &e) {
sendChat(g_Config.sQuickChat3);
return UI::EVENT_DONE;
}
UI::EventReturn ChatMenu::OnQuickChat5(UI::EventParams &e) {
sendChat(g_Config.sQuickChat4);
return UI::EVENT_DONE;
}
void ChatMenu::UpdateChat() {
using namespace UI;
if (chatVert_ != nullptr) {
chatVert_->Clear(); //read Access violation is proadhoc.cpp use NULL_->Clear() pointer?
std::vector<std::string> chatLog = getChatLog();
for (auto i : chatLog) {
uint32_t namecolor = 0x29B6F6;
uint32_t textcolor = 0xFFFFFF;
uint32_t infocolor = 0xFDD835;
std::string name = g_Config.sNickName.c_str();
std::string displayname = i.substr(0, i.find(':'));
std::string chattext = i.substr(displayname.length());
if (name.substr(0, 8) == displayname) {
namecolor = 0xE53935;
}
if (i.length() <= displayname.length() || i[displayname.length()] != ':') {
TextView *v = chatVert_->Add(new TextView(i, ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
v->SetTextColor(0xFF000000 | infocolor);
} else {
LinearLayout *line = chatVert_->Add(new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, FILL_PARENT)));
line->SetSpacing(0.0f);
TextView *nameView = line->Add(new TextView(displayname, ALIGN_LEFT, true, new LinearLayoutParams(WRAP_CONTENT, WRAP_CONTENT, 0.0f)));
nameView->SetTextColor(0xFF000000 | namecolor);
TextView *chatView = line->Add(new TextView(chattext, ALIGN_LEFT | FLAG_WRAP_TEXT, true, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0f)));
chatView->SetTextColor(0xFF000000 | textcolor);
}
}
toBottom_ = true;
}
}
bool ChatMenu::touch(const TouchInput &touch) {
if (!box_ || (touch.flags & TOUCH_DOWN) == 0 || touch.id != 0) {
return UIDialogScreen::touch(touch);
}
if (!box_->GetBounds().Contains(touch.x, touch.y)){
screenManager()->finishDialog(this, DR_BACK);
}
return UIDialogScreen::touch(touch);
}
void ChatMenu::update() {
PopupScreen::update();
if (scroll_ && toBottom_) {
toBottom_ = false;
scroll_->ScrollToBottom();
}
if (updateChatScreen) {
UpdateChat();
updateChatScreen = false;
}
}
ChatMenu::~ChatMenu() {
chatScreenVisible = false;
}