..
BlobFileSystem.cpp
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
BlobFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
BlockDevices.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
BlockDevices.h
Io: Track whether the game is on a UMD or storage.
2020-05-21 18:57:46 -07:00
DirectoryFileSystem.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
DirectoryFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
FileSystem.cpp
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
FileSystem.h
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
ISOFileSystem.cpp
Some minor logging improvements that get to tag along the previous commit
2020-08-22 00:32:51 +02:00
ISOFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
MetaFileSystem.cpp
SaveState: Rename ChunkFile files to Serialize.
2020-08-10 08:04:05 +00:00
MetaFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
tlzrc.cpp
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
2020-07-19 20:33:25 +02:00
VirtualDiscFileSystem.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
VirtualDiscFileSystem.h
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00