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DataFormatGL.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
DataFormatGL.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
gl3stub.c
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
gl3stub.h
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
GLCommon.h
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
GLDebugLog.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLDebugLog.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLFeatures.cpp
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GPU: Skip alpha stencil upload when safe.
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2022-08-06 21:12:59 -07:00 |
GLFeatures.h
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Fix feature check for wrapping of non-pow-2 textures
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2022-08-06 23:54:03 +02:00 |
GLQueueRunner.cpp
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OpenGL: Fix regular depal (shader depal still worked) that broke recently
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2022-08-24 11:01:57 +02:00 |
GLQueueRunner.h
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Drive-by texture slot management cleanup
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2022-08-24 10:22:58 +02:00 |
GLRenderManager.cpp
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GLES: Correct some variable shadowing.
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2022-08-13 12:43:14 -07:00 |
GLRenderManager.h
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Drive-by texture slot management cleanup
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2022-08-24 10:22:58 +02:00 |
GLSLProgram.cpp
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Port the OpenGL depal path to thin3d
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2022-08-06 18:27:02 +02:00 |
GLSLProgram.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
thin3d_gl.cpp
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Fix checks for depth texture support, GLES syntax errors
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2022-08-24 11:26:07 +02:00 |