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Required parameters fail automatically, better to keep the error consistent. This was sending two errors. Additionally, don't allow it when no game is started yet. |
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.. | ||
WebSocket | ||
Breakpoints.cpp | ||
Breakpoints.h | ||
DebugInterface.h | ||
DisassemblyManager.cpp | ||
DisassemblyManager.h | ||
SymbolMap.cpp | ||
SymbolMap.h | ||
WebSocket.cpp | ||
WebSocket.h |