ppsspp/Core
2014-01-26 17:14:11 -08:00
..
Debugger Small merge fix. 2014-01-26 14:13:43 -08:00
Dialog [Core] Endian fixes 2014-01-26 14:27:53 -08:00
ELF Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
FileSystems Support larger iso files (more than 2GB.) 2014-01-23 22:00:15 -08:00
Font [Xbox] Endian, missing on swap.h ? 2014-01-26 14:28:42 -08:00
HLE Report any missing wait type handling funcs. 2014-01-26 17:14:11 -08:00
HW Merge pull request #5231 from unknownbrackets/swap 2014-01-26 14:44:52 -08:00
MIPS Merge branch 'debugger2' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-debugger2 2014-01-26 23:10:37 +01:00
Util Don't use strstr for single character search terms 2013-12-30 21:48:36 -08:00
CMakeLists.txt Implement sceMt19937() 2014-01-25 20:17:53 +08:00
Config.cpp Separates out auto-skip from frameskipping 2014-01-26 00:50:00 +05:00
Config.h Separates out auto-skip from frameskipping 2014-01-26 00:50:00 +05:00
Core.cpp windows: Check PSP_IsInited() in more places. 2014-01-19 14:25:12 -08:00
Core.h
Core.vcxproj Build fix 2014-01-25 23:56:47 +08:00
Core.vcxproj.filters Implement sceMt19937() 2014-01-25 20:17:53 +08:00
CoreParameter.h
CoreTiming.cpp
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Fixed cwcheat 0x0 > 0x80000000 bug 2014-01-19 23:55:42 +08:00
CwCheat.h
HDRemaster.cpp
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp
Host.h
Loaders.cpp
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp When loading a savestate with more ram, realloc. 2014-01-08 00:06:27 -08:00
MemMap.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp
PSPLoaders.cpp
PSPLoaders.h
PSPMixer.cpp
PSPMixer.h
Reporting.cpp
Reporting.h
SaveState.cpp Android/Linux buildfix. 2014-01-18 14:05:32 -08:00
SaveState.h "Next Slot" control mapping 2014-01-07 15:56:04 +01:00
System.cpp In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
System.h In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
ThreadEventQueue.h