ppsspp/Windows
2013-10-19 00:58:42 +02:00
..
Debugger Only display full disassembly lines 2013-10-19 00:58:42 +02:00
GEDebugger A few more texture related formats. 2013-10-13 13:52:23 -07:00
W32Util Main screen: Add Browse button on Windows to choose a folder easily 2013-10-15 13:28:09 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp
Breakpoints.h
ControlMapping.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
ControlMapping.h Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DinputDevice.cpp Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
DinputDevice.h Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
DlgDynaView.cpp
DlgDynaView.h
DSoundStream.cpp Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
DSoundStream.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
EmuThread.cpp Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory. 2013-10-15 03:41:10 -04:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
icon1.ico
InputBox.cpp Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
InputBox.h Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputDevice.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
InputDevice.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
KeyboardDevice.h win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Log.bat Fix for PPSSPP auto logging mode for Windows 64-bit 2013-07-16 06:42:46 +08:00
main.cpp Fix keyboard focus issue on Windows 2013-10-16 17:20:32 +02:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MIPSCompALU.h
MIPSCompBranch.h
OpenGLBase.cpp Use a more robust string check. 2013-10-16 15:05:50 -04:00
OpenGLBase.h Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
ppsspp.ico Slightly nicer icons. 2013-06-23 19:53:09 +02:00
ppsspp.rc Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
PPSSPP.sln Oops, restore solution version. 2013-10-15 01:33:04 +02:00
PPSSPP.vcxproj Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler. 2013-10-15 01:16:43 +02:00
PPSSPP.vcxproj.filters Add a stub for a vertex preview. 2013-10-13 13:52:21 -07:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT
resource.h Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
rt_manif.bin Attempt to fix indentation. 2013-10-14 14:09:32 -04:00
stdafx.cpp
stdafx.h Use CommonWindows.h from Windows/ too. 2013-07-28 21:04:20 -07:00
stop1.ico
version.rc Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler. 2013-10-15 01:16:43 +02:00
WindowsFileSystem.h
WindowsHost.cpp When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
WindowsHost.h When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
WndMainWindow.cpp Buildfix 2013-10-18 15:07:04 +02:00
WndMainWindow.h When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
XinputDevice.cpp Change a few more log types. 2013-09-07 13:31:14 -07:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h

Just open the MSVC project file and build.