..
Common
Merge pull request #16662 from unknownbrackets/minor-cleanup
2022-12-29 00:00:41 +01:00
D3D11
Merge pull request #16677 from unknownbrackets/d3d11-pause
2022-12-30 21:51:55 +01:00
Debugger
GE Debugger: Prevent double init.
2022-12-18 14:53:11 -08:00
Directx9
GPU: Normalize CopyDisplayToOutput across backends.
2022-12-30 12:33:02 -08:00
GLES
GPU: Normalize CopyDisplayToOutput across backends.
2022-12-30 12:33:02 -08:00
Software
softgpu: Detect binner alloc fail and bail.
2023-01-01 06:59:14 -08:00
Vulkan
Vulkan: Add robustness against bad shader module compiles
2022-12-31 12:21:53 +01:00
ge_constants.h
Cleanup in ge_constants.h, add virtual CLUT8 buffer format
2022-09-14 22:18:35 +02:00
GeConstants.cpp
Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
2022-08-20 07:59:11 +02:00
GeDisasm.cpp
GE Debugger: Fix src/dst stride formatting.
2022-12-10 11:01:43 -08:00
GeDisasm.h
GPU.cpp
softgpu: Detect binner alloc fail and bail.
2023-01-01 06:59:14 -08:00
GPU.h
softgpu: Detect binner alloc fail and bail.
2023-01-01 06:59:14 -08:00
GPU.vcxproj
Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
2022-10-27 11:05:58 +02:00
GPU.vcxproj.filters
Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
2022-10-27 11:05:58 +02:00
GPUCommon.cpp
Account for the GPU cycle cost of loading bone matrices.
2023-01-01 20:35:04 +01:00
GPUCommon.h
softgpu: Detect binner alloc fail and bail.
2023-01-01 06:59:14 -08:00
GPUInterface.h
softgpu: Detect binner alloc fail and bail.
2023-01-01 06:59:14 -08:00
GPUState.cpp
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
GPUState.h
Add accessor for UseFlags
2022-12-13 18:27:45 +01:00
Math3D.cpp
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
Math3D.h
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00