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114 lines
3.1 KiB
C++
114 lines
3.1 KiB
C++
#include <algorithm>
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#include <sstream>
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#include "UI/OnScreenDisplay.h"
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#include "Common/Data/Color/RGBAUtil.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Render/TextureAtlas.h"
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#include "Common/Render/DrawBuffer.h"
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#include "Common/UI/Context.h"
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#include "Common/System/System.h"
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#include "Common/TimeUtil.h"
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#include "Common/Net/HTTPClient.h"
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#include "Core/Config.h"
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static uint32_t GetOSDBackgroundColor(OSDType type) {
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// Colors from Infima
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switch (type) {
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case OSDType::MESSAGE_ERROR:
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case OSDType::MESSAGE_ERROR_DUMP: return 0xd53035; // danger-darker
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case OSDType::MESSAGE_WARNING: return 0xd99e00; // warning-darker
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case OSDType::MESSAGE_INFO: return 0x606770; // gray-700
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case OSDType::MESSAGE_SUCCESS: return 0x008b00;
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default: return 0x606770;
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}
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}
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void OnScreenMessagesView::Draw(UIContext &dc) {
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if (!g_Config.bShowOnScreenMessages) {
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return;
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}
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// Get height
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float w, h;
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dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, "Wg", &w, &h);
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float y = 10.0f;
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// Then draw them all.
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const std::vector<OnScreenDisplay::Entry> entries = g_OSD.Entries();
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double now = time_now_d();
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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float alpha = (iter->endTime - now) * 4.0f;
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if (alpha > 1.0) alpha = 1.0f;
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if (alpha < 0.0) alpha = 0.0f;
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dc.SetFontScale(1.0f, 1.0f);
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// Messages that are wider than the screen are left-aligned instead of centered.
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int align = 0;
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// If we have newlines, we may be looking at ASCII debug output. But let's verify.
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if (iter->text.find('\n') != 0) {
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if (!UTF8StringHasNonASCII(iter->text.c_str()))
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align |= FLAG_DYNAMIC_ASCII;
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}
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float tw, th;
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dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, iter->text.c_str(), &tw, &th, align);
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float x = bounds_.centerX();
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if (tw > bounds_.w) {
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align |= ALIGN_TOP | ALIGN_LEFT;
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x = 2;
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} else {
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align |= ALIGN_TOP | ALIGN_HCENTER;
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}
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float scale = 1.0f;
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if (th > bounds_.h - y) {
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// Scale down!
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scale = std::max(0.15f, (bounds_.h - y) / th);
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dc.SetFontScale(scale, scale);
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}
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dc.SetFontStyle(dc.theme->uiFont);
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dc.DrawTextShadow(iter->text.c_str(), x, y, colorAlpha(0xFFFFFFFF, alpha), align);
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y += th * scale;
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}
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// Thin bar at the top of the screen.
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std::vector<float> progress = g_DownloadManager.GetCurrentProgress();
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if (!progress.empty()) {
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static const uint32_t colors[4] = {
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0xFFFFFFFF,
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0xFFCCCCCC,
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0xFFAAAAAA,
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0xFF777777,
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};
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dc.Begin();
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int h = 5;
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for (size_t i = 0; i < progress.size(); i++) {
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float barWidth = 10 + (dc.GetBounds().w - 10) * progress[i];
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Bounds bounds(0, h * i, barWidth, h);
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UI::Drawable solid(colors[i & 3]);
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dc.FillRect(solid, bounds);
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}
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dc.Flush();
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}
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}
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std::string OnScreenMessagesView::DescribeText() const {
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std::stringstream ss;
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const auto &entries = g_OSD.Entries();
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
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if (iter != entries.begin()) {
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ss << "\n";
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}
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ss << iter->text;
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}
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return ss.str();
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}
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void OSDOverlayScreen::CreateViews() {
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root_ = new UI::AnchorLayout();
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root_->Add(new OnScreenMessagesView(new UI::AnchorLayoutParams(0.0f, 0.0f, 0.0f, 0.0f)));
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}
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