ppsspp/UI
2022-11-21 20:38:20 +01:00
..
BackgroundAudio.cpp Audio: Correct protection against time skew. 2021-10-10 15:05:51 -07:00
BackgroundAudio.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ChatScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
ChatScreen.h UI: Track chat log changes more clearly. 2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
ComboKeyMappingScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
ControlMappingScreen.cpp Typo fixed 2022-11-17 19:13:04 +01:00
ControlMappingScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
CwCheatScreen.cpp Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
CwCheatScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
DevScreens.cpp Vulkan: Add geometry shader ID tracking. 2022-10-02 07:42:16 -07:00
DevScreens.h Throw in assorted warning fixes 2022-09-20 18:04:08 +02:00
DiscordIntegration.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DiscordIntegration.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DisplayLayoutEditor.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
DisplayLayoutEditor.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
DisplayLayoutScreen.cpp Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations. 2022-11-06 19:26:56 +01:00
DisplayLayoutScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
EmuScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
EmuScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameInfoCache.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GameInfoCache.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GamepadEmu.cpp Allow to repeat a "single" button 2022-06-19 15:18:05 +02:00
GamepadEmu.h Allow to repeat a "single" button 2022-06-19 15:18:05 +02:00
GameScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GameScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp OpenXR - Allow higher 2D canvas distance 2022-11-17 12:51:42 +01:00
GameSettingsScreen.h Crashfix in settings menu (Android only, for whatever reason) 2022-10-27 11:05:59 +02:00
GPUDriverTestScreen.cpp Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1 2022-10-28 09:39:56 +02:00
GPUDriverTestScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
HostTypes.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp UI: Reset ZIP install errors for new ZIPs. 2022-01-17 09:15:39 -08:00
InstallZipScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MainScreen.cpp UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MainScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
MemStickScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
MemStickScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MiscScreens.cpp Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines 2022-10-27 11:05:58 +02:00
MiscScreens.h Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines 2022-10-27 11:05:58 +02:00
NativeApp.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
OnScreenDisplay.cpp UI: Only force ASCII messages if they're ASCII. 2022-09-03 21:16:59 -07:00
OnScreenDisplay.h Couple warning fixes. 2021-03-09 00:09:36 +01:00
PauseScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
PauseScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt
RemoteISOScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
RemoteISOScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
ReportScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
ReportScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
SavedataScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
SavedataScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Theme.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp UI: Cleanup another header misuse. 2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
TiltEventProcessor.cpp Merge pull request #12530 from iota97/tilt 2021-08-21 13:55:18 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp Merge pull request #15438 from iota97/grid 2022-11-14 23:05:42 +01:00
TouchControlLayoutScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
TouchControlVisibilityScreen.cpp Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
TouchControlVisibilityScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
UI.vcxproj Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
UI.vcxproj.filters Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////