ppsspp/GPU/Vulkan
Henrik Rydgård a40b1dec5f Use Path for fullName in dirlisting. Bugfixes.
Buildfixes

UWP: Buildfix.

headless: Buildfix.

Common: Buildfix.

iOS: Buildfixes.

libretro: Buildfix.

Qt: Buildfix.
2021-05-13 10:39:16 +02:00
..
DebugVisVulkan.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
DebugVisVulkan.h VK: Whenever safely possible, shrink the render area. 2020-10-11 23:23:25 +02:00
DepalettizeShaderVulkan.cpp Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
DepalettizeShaderVulkan.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
DrawEngineVulkan.cpp Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
DrawEngineVulkan.h GPU: Correct some field shadowing. 2021-02-15 12:00:29 -08:00
FramebufferManagerVulkan.cpp Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
FramebufferManagerVulkan.h Assorted drive-by code cleanup 2020-12-13 00:20:47 +01:00
GPU_Vulkan.cpp Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
GPU_Vulkan.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
PipelineManagerVulkan.cpp PipelineManagerVulkan: Log shader source when pipeline creation fails. 2021-03-08 00:12:38 +01:00
PipelineManagerVulkan.h Time for the vertex shaders. Set up a test, start eliminating differences. 2020-10-25 08:34:35 +01:00
ShaderManagerVulkan.cpp Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
ShaderManagerVulkan.h Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
StateMappingVulkan.cpp GPU: Respect stencil write mask for 5551 buffers. 2021-01-24 15:54:13 -08:00
StateMappingVulkan.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
StencilBufferVulkan.cpp Completes the merge, deleting the Vulkan-specific fragment shader generator. 2020-10-23 10:03:44 +02:00
TextureCacheVulkan.cpp Use Path for fullName in dirlisting. Bugfixes. 2021-05-13 10:39:16 +02:00
TextureCacheVulkan.h GPU: Correct some field shadowing. 2021-02-15 12:00:29 -08:00
TextureScalerVulkan.cpp Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
TextureScalerVulkan.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
VulkanUtil.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
VulkanUtil.h Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00