ppsspp/Common/GPU
2022-07-31 20:05:08 +02:00
..
D3D9 Make the D3D9 backend handle stencil state in more similar ways to the others. 2022-07-30 10:47:18 +02:00
D3D11 More thin3d d3d11 fixes 2022-07-30 10:47:18 +02:00
OpenGL OpenXR - 6DoF head movement support added 2022-07-31 20:05:08 +02:00
Vulkan Merge pull request #15659 from lvonasek/feature_openxr_quest 2022-07-31 16:34:45 +02:00
DataFormat.h
Shader.cpp Initialize/Deinitialize the shader translation system once globally. 2021-01-04 23:51:34 +01:00
Shader.h Add UI Tint/Saturation settings 2022-02-18 14:23:57 +01:00
ShaderTranslation.cpp Postshader: Add uniform for delta since last frame. 2021-06-12 11:27:26 -07:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
ShaderWriter.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
thin3d.cpp Mali driver bug workaround for driver 32+. 2022-07-17 22:53:10 +02:00
thin3d.h thin3d: Make writeMask and compareMask dynamic in all backends. D3D11 needs emulation. 2022-07-30 10:47:18 +02:00
thin3d_create.h Windows: Use CommonWindows more consistently. 2021-02-14 10:30:10 -08:00