ppsspp/Common/Render/Text/draw_text_win.h
2024-10-16 14:39:21 +02:00

35 lines
1.1 KiB
C++

#pragma once
#include "ppsspp_config.h"
#include <map>
#include "Common/Render/Text/draw_text.h"
#if defined(_WIN32) && !defined(USING_QT_UI) && !PPSSPP_PLATFORM(UWP)
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
struct TextDrawerContext;
// Internal struct but all details in .cpp file (pimpl to avoid pulling in excessive headers here)
class TextDrawerFontContext;
class TextDrawerWin32 : public TextDrawer {
public:
TextDrawerWin32(Draw::DrawContext *draw);
~TextDrawerWin32();
uint32_t SetFont(const char *fontName, int size, int flags) override;
void SetFont(uint32_t fontHandle) override; // Shortcut once you've set the font once.
bool DrawStringBitmap(std::vector<uint8_t> &bitmapData, TextStringEntry &entry, Draw::DataFormat texFormat, std::string_view str, int align, bool fullColor) override;
protected:
void MeasureStringInternal(std::string_view str, float *w, float *h) override;
bool SupportsColorEmoji() const override { return false; }
void ClearFonts() override;
TextDrawerContext *ctx_;
std::map<uint32_t, std::unique_ptr<TextDrawerFontContext>> fontMap_;
};
#endif