ppsspp/android
2021-06-07 00:24:52 +02:00
..
assets Merge pull request #14369 from unknownbrackets/zstd 2021-04-12 08:35:58 +02:00
gold/res Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
jni Rewrite CreateFullPath to be agnostic of path format. 2021-06-07 00:24:52 +02:00
libs
res Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
src/org/ppsspp/ppsspp wip 2021-06-07 00:24:52 +02:00
.gitignore Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
ab-ant.sh
ab.cmd Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
ab.sh Merge ext/native/ext/... directly into ext. 2020-09-30 00:30:42 +02:00
ad.sh
AndroidManifest.xml Start experimenting with DocumentsContract (the thing DocumentFile wraps) 2021-06-07 00:24:51 +02:00
ant-build.bat
build.gradle Start experimenting with DocumentsContract (the thing DocumentFile wraps) 2021-06-07 00:24:51 +02:00
build.sh
build.xml
buildassets.sh
custom_rules.xml Merge ext/native/ext/... directly into ext. 2020-09-30 00:30:42 +02:00
d.txt
dbg.sh
debug.keystore
git-version-gen.sh
gradle.properties Android: Add a dependency on the AndroidX appcompat library. 2021-03-13 15:49:25 +01:00
proguard-project.txt
project.properties
README.TXT
symarm.cmd
symarm64.cmd
symx86.cmd

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.