ppsspp/Core/FileSystems/DirectoryFileSystem.cpp
Unknown W. Brackets d6a113809b Add basic infrastructure to time io better.
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
2014-12-26 01:15:17 -08:00

1054 lines
28 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <limits>
#include "file/zip_read.h"
#include "i18n/i18n.h"
#include "util/text/utf8.h"
#include "Common/ChunkFile.h"
#include "Common/FileUtil.h"
#include "Core/FileSystems/DirectoryFileSystem.h"
#include "Core/FileSystems/ISOFileSystem.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HW/MemoryStick.h"
#include "UI/OnScreenDisplay.h"
#ifdef _WIN32
#include "Common/CommonWindows.h"
#include <sys/stat.h>
#else
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
#if defined(ANDROID)
#include <sys/types.h>
#include <sys/vfs.h>
#define statvfs statfs
#elif defined(__SYMBIAN32__)
#include <mw/QSystemStorageInfo>
QTM_USE_NAMESPACE
#else
#include <sys/statvfs.h>
#endif
#include <ctype.h>
#include <fcntl.h>
#endif
#if HOST_IS_CASE_SENSITIVE
static bool FixFilenameCase(const std::string &path, std::string &filename)
{
// Are we lucky?
if (File::Exists(path + filename))
return true;
size_t filenameSize = filename.size(); // size in bytes, not characters
for (size_t i = 0; i < filenameSize; i++)
{
filename[i] = tolower(filename[i]);
}
//TODO: lookup filename in cache for "path"
struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
struct dirent_large;
struct dirent *result = NULL;
DIR *dirp = opendir(path.c_str());
if (!dirp)
return false;
bool retValue = false;
while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
{
if (strlen(result->d_name) != filenameSize)
continue;
size_t i;
for (i = 0; i < filenameSize; i++)
{
if (filename[i] != tolower(result->d_name[i]))
break;
}
if (i < filenameSize)
continue;
filename = result->d_name;
retValue = true;
}
closedir(dirp);
return retValue;
}
bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
{
size_t len = path.size();
if (len == 0)
return true;
if (path[len - 1] == '/')
{
len--;
if (len == 0)
return true;
}
std::string fullPath;
fullPath.reserve(basePath.size() + len + 1);
fullPath.append(basePath);
size_t start = 0;
while (start < len)
{
size_t i = path.find('/', start);
if (i == std::string::npos)
i = len;
if (i > start)
{
std::string component = path.substr(start, i - start);
// Fix case and stop on nonexistant path component
if (FixFilenameCase(fullPath, component) == false) {
// Still counts as success if partial matches allowed or if this
// is the last component and only the ones before it are required
return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
}
path.replace(start, i - start, component);
fullPath.append(component);
fullPath.append(1, '/');
}
start = i + 1;
}
return true;
}
#endif
DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath, int _flags) : basePath(_basePath), flags(_flags) {
File::CreateFullPath(basePath);
hAlloc = _hAlloc;
}
std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
{
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
bool DirectoryFileHandle::Open(std::string &basePath, std::string &fileName, FileAccess access, u32 &error)
{
error = 0;
#if HOST_IS_CASE_SENSITIVE
if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
{
DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str());
if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
return false; // or go on and attempt (for a better error code than just 0?)
}
// else we try fopen first (in case we're lucky) before simulating case insensitivity
#endif
std::string fullName = GetLocalPath(basePath,fileName);
DEBUG_LOG(FILESYS,"Actually opening %s", fullName.c_str());
// On the PSP, truncating doesn't lose data. If you seek later, you'll recover it.
// This is abnormal, so we deviate from the PSP's behavior and truncate on write/close.
// This means it's incorrectly not truncated before the write.
if (access & FILEACCESS_TRUNCATE) {
needsTrunc_ = 0;
}
//TODO: tests, should append seek to end of file? seeking in a file opened for append?
#ifdef _WIN32
// Convert parameters to Windows permissions and access
DWORD desired = 0;
DWORD sharemode = 0;
DWORD openmode = 0;
if (access & FILEACCESS_READ) {
desired |= GENERIC_READ;
sharemode |= FILE_SHARE_READ;
}
if (access & FILEACCESS_WRITE) {
desired |= GENERIC_WRITE;
sharemode |= FILE_SHARE_WRITE;
}
if (access & FILEACCESS_CREATE) {
openmode = OPEN_ALWAYS;
} else {
openmode = OPEN_EXISTING;
}
//Let's do it!
hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0);
bool success = hFile != INVALID_HANDLE_VALUE;
if (!success) {
DWORD w32err = GetLastError();
if (w32err == ERROR_DISK_FULL || w32err == ERROR_NOT_ENOUGH_QUOTA) {
// This is returned when the disk is full.
I18NCategory *err = GetI18NCategory("Error");
osm.Show(err->T("Disk full while writing data"));
error = SCE_KERNEL_ERROR_ERRNO_NO_PERM;
}
}
#else
int flags = 0;
if (access & FILEACCESS_APPEND) {
flags |= O_APPEND;
}
if ((access & FILEACCESS_READ) && (access & FILEACCESS_WRITE)) {
flags |= O_RDWR;
} else if (access & FILEACCESS_READ) {
flags |= O_RDONLY;
} else if (access & FILEACCESS_WRITE) {
flags |= O_WRONLY;
}
if (access & FILEACCESS_CREATE) {
flags |= O_CREAT;
}
hFile = open(fullName.c_str(), flags, 0666);
bool success = hFile != -1;
#endif
#if HOST_IS_CASE_SENSITIVE
if (!success && !(access & FILEACCESS_CREATE)) {
if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
return 0; // or go on and attempt (for a better error code than just 0?)
fullName = GetLocalPath(basePath,fileName);
const char *fullNameC = fullName.c_str();
DEBUG_LOG(FILESYS, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
// And try again with the correct case this time
#ifdef _WIN32
hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0);
success = hFile != INVALID_HANDLE_VALUE;
#else
hFile = open(fullNameC, flags, 0666);
success = hFile != -1;
#endif
}
#endif
#ifndef _WIN32
if (success) {
struct stat st;
if (fstat(hFile, &st) == 0 && S_ISDIR(st.st_mode)) {
close(hFile);
errno = EISDIR;
success = false;
}
} else if (errno == ENOSPC) {
// This is returned when the disk is full.
I18NCategory *err = GetI18NCategory("Error");
osm.Show(err->T("Disk full while writing data"));
error = SCE_KERNEL_ERROR_ERRNO_NO_PERM;
}
#endif
return success;
}
size_t DirectoryFileHandle::Read(u8* pointer, s64 size)
{
size_t bytesRead = 0;
if (needsTrunc_ != -1) {
// If the file was marked to be truncated, pretend there's nothing.
// On a PSP. it actually is truncated, but the data wasn't erased.
off_t off = (off_t)Seek(0, FILEMOVE_CURRENT);
if (needsTrunc_ <= off) {
return 0;
}
if (needsTrunc_ < off + size) {
size = needsTrunc_ - off;
}
}
#ifdef _WIN32
::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
#else
bytesRead = read(hFile, pointer, size);
#endif
return bytesRead;
}
size_t DirectoryFileHandle::Write(const u8* pointer, s64 size)
{
size_t bytesWritten = 0;
bool diskFull = false;
#ifdef _WIN32
BOOL success = ::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
if (success == FALSE) {
DWORD err = GetLastError();
diskFull = err == ERROR_DISK_FULL || err == ERROR_NOT_ENOUGH_QUOTA;
}
#else
bytesWritten = write(hFile, pointer, size);
if (bytesWritten == (size_t)-1) {
diskFull = errno == ENOSPC;
}
#endif
if (needsTrunc_ != -1) {
off_t off = (off_t)Seek(0, FILEMOVE_CURRENT);
if (needsTrunc_ < off) {
needsTrunc_ = off;
}
}
if (diskFull) {
// Sign extend on 64-bit.
ERROR_LOG(FILESYS, "Disk full");
I18NCategory *err = GetI18NCategory("Error");
osm.Show(err->T("Disk full while writing data"));
// We only return an error when the disk is actually full.
// When writing this would cause the disk to be full, so it wasn't written, we return 0.
if (MemoryStick_FreeSpace() == 0) {
return (size_t)(s64)(s32)SCE_KERNEL_ERROR_ERRNO_DEVICE_NO_FREE_SPACE;
}
}
return bytesWritten;
}
size_t DirectoryFileHandle::Seek(s32 position, FileMove type)
{
if (needsTrunc_ != -1) {
// If the file is "currently truncated" move to the end based on that position.
// The actual, underlying file hasn't been truncated (yet.)
if (type == FILEMOVE_END) {
type = FILEMOVE_BEGIN;
position = needsTrunc_ + position;
}
}
#ifdef _WIN32
DWORD moveMethod = 0;
switch (type) {
case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
case FILEMOVE_END: moveMethod = FILE_END; break;
}
DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod);
return newPos;
#else
int moveMethod = 0;
switch (type) {
case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
case FILEMOVE_END: moveMethod = SEEK_END; break;
}
return lseek(hFile, position, moveMethod);
#endif
}
void DirectoryFileHandle::Close()
{
if (needsTrunc_ != -1) {
#ifdef _WIN32
Seek((s32)needsTrunc_, FILEMOVE_BEGIN);
SetEndOfFile(hFile);
#else
ftruncate(hFile, (off_t)needsTrunc_);
#endif
}
#ifdef _WIN32
if (hFile != (HANDLE)-1)
CloseHandle(hFile);
#else
if (hFile != -1)
close(hFile);
#endif
}
void DirectoryFileSystem::CloseAll() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
iter->second.hFile.Close();
}
entries.clear();
}
DirectoryFileSystem::~DirectoryFileSystem() {
CloseAll();
}
std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
bool DirectoryFileSystem::MkDir(const std::string &dirname) {
#if HOST_IS_CASE_SENSITIVE
// Must fix case BEFORE attempting, because MkDir would create
// duplicate (different case) directories
std::string fixedCase = dirname;
if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
return false;
return File::CreateFullPath(GetLocalPath(fixedCase));
#else
return File::CreateFullPath(GetLocalPath(dirname));
#endif
}
bool DirectoryFileSystem::RmDir(const std::string &dirname) {
std::string fullName = GetLocalPath(dirname);
#if HOST_IS_CASE_SENSITIVE
// Maybe we're lucky?
if (File::DeleteDirRecursively(fullName))
return true;
// Nope, fix case and try again
fullName = dirname;
if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
return false; // or go on and attempt (for a better error code than just false?)
fullName = GetLocalPath(fullName);
#endif
/*#ifdef _WIN32
return RemoveDirectory(fullName.c_str()) == TRUE;
#else
return 0 == rmdir(fullName.c_str());
#endif*/
return File::DeleteDirRecursively(fullName);
}
int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
std::string fullTo = to;
// Rename ignores the path (even if specified) on to.
size_t chop_at = to.find_last_of('/');
if (chop_at != to.npos)
fullTo = to.substr(chop_at + 1);
// Now put it in the same directory as from.
size_t dirname_end = from.find_last_of('/');
if (dirname_end != from.npos)
fullTo = from.substr(0, dirname_end + 1) + fullTo;
// At this point, we should check if the paths match and give an already exists error.
if (from == fullTo)
return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
std::string fullFrom = GetLocalPath(from);
#if HOST_IS_CASE_SENSITIVE
// In case TO should overwrite a file with different case
if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
return -1; // or go on and attempt (for a better error code than just false?)
#endif
fullTo = GetLocalPath(fullTo);
const char * fullToC = fullTo.c_str();
#ifdef _WIN32
bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE);
#else
bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
#endif
#if HOST_IS_CASE_SENSITIVE
if (! retValue)
{
// May have failed due to case sensitivity on FROM, so try again
fullFrom = from;
if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
return -1; // or go on and attempt (for a better error code than just false?)
fullFrom = GetLocalPath(fullFrom);
#ifdef _WIN32
retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
#else
retValue = (0 == rename(fullFrom.c_str(), fullToC));
#endif
}
#endif
// TODO: Better error codes.
return retValue ? 0 : (int)SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
}
bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
std::string fullName = GetLocalPath(filename);
#ifdef _WIN32
bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
#else
bool retValue = (0 == unlink(fullName.c_str()));
#endif
#if HOST_IS_CASE_SENSITIVE
if (! retValue)
{
// May have failed due to case sensitivity, so try again
fullName = filename;
if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
return false; // or go on and attempt (for a better error code than just false?)
fullName = GetLocalPath(fullName);
#ifdef _WIN32
retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
#else
retValue = (0 == unlink(fullName.c_str()));
#endif
}
#endif
return retValue;
}
u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
OpenFileEntry entry;
u32 err = 0;
bool success = entry.hFile.Open(basePath, filename, access, err);
if (!success) {
#ifdef _WIN32
ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
#else
ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", errno, (int)access);
#endif
//wwwwaaaaahh!!
return err;
} else {
#ifdef _WIN32
if (access & FILEACCESS_APPEND)
entry.hFile.Seek(0,FILEMOVE_END);
#endif
u32 newHandle = hAlloc->GetNewHandle();
entry.guestFilename = filename;
entry.access = access;
entries[newHandle] = entry;
return newHandle;
}
}
void DirectoryFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
hAlloc->FreeHandle(handle);
iter->second.hFile.Close();
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle);
}
}
bool DirectoryFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
int DirectoryFileSystem::Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) {
return SCE_KERNEL_ERROR_ERRNO_FUNCTION_NOT_SUPPORTED;
}
int DirectoryFileSystem::DevType(u32 handle) {
return PSP_DEV_TYPE_FILE;
}
size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
int ignored;
return ReadFile(handle, pointer, size, ignored);
}
size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
size_t bytesRead = iter->second.hFile.Read(pointer,size);
return bytesRead;
} else {
//This shouldn't happen...
ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
int ignored;
return WriteFile(handle, pointer, size, ignored);
}
size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
size_t bytesWritten = iter->second.hFile.Write(pointer,size);
return bytesWritten;
} else {
//This shouldn't happen...
ERROR_LOG(FILESYS,"Cannot write to file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
return iter->second.hFile.Seek(position,type);
} else {
//This shouldn't happen...
ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
return x;
fullName = GetLocalPath(filename);
if (! File::Exists(fullName))
return x;
#else
return x;
#endif
}
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
x.exists = true;
if (x.type != FILETYPE_DIRECTORY)
{
#ifdef _WIN32
struct _stat64i32 s;
_wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s);
#else
struct stat s;
stat(fullName.c_str(), &s);
#endif
x.size = File::GetSize(fullName);
x.access = s.st_mode & 0x1FF;
localtime_r((time_t*)&s.st_atime,&x.atime);
localtime_r((time_t*)&s.st_ctime,&x.ctime);
localtime_r((time_t*)&s.st_mtime,&x.mtime);
}
return x;
}
bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
outpath = GetLocalPath(inpath);
return true;
}
#ifdef _WIN32
#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
static void tmFromFiletime(tm &dest, FILETIME &src)
{
u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL;
u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US;
time_t t = (time_t) (from_1970_us / 1000000UL);
localtime_r(&t, &dest);
}
#endif
std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
std::vector<PSPFileInfo> myVector;
#ifdef _WIN32
WIN32_FIND_DATA findData;
HANDLE hFind;
std::string w32path = GetLocalPath(path) + "\\*.*";
hFind = FindFirstFile(ConvertUTF8ToWString(w32path).c_str(), &findData);
if (hFind == INVALID_HANDLE_VALUE) {
return myVector; //the empty list
}
while (true) {
PSPFileInfo entry;
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
entry.type = FILETYPE_DIRECTORY;
else
entry.type = FILETYPE_NORMAL;
// TODO: Make this more correct?
entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777;
// TODO: is this just for .. or all subdirectories? Need to add a directory to the test
// to find out. Also why so different than the old test results?
if (!wcscmp(findData.cFileName, L"..") )
entry.size = 4096;
else
entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
entry.name = ConvertWStringToUTF8(findData.cFileName);
tmFromFiletime(entry.atime, findData.ftLastAccessTime);
tmFromFiletime(entry.ctime, findData.ftCreationTime);
tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
myVector.push_back(entry);
int retval = FindNextFile(hFind, &findData);
if (!retval)
break;
}
FindClose(hFind);
#else
dirent *dirp;
std::string localPath = GetLocalPath(path);
DIR *dp = opendir(localPath.c_str());
#if HOST_IS_CASE_SENSITIVE
if (dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
// May have failed due to case sensitivity, try again
localPath = GetLocalPath(path);
dp = opendir(localPath.c_str());
}
#endif
if (dp == NULL) {
ERROR_LOG(FILESYS,"Error opening directory %s\n",path.c_str());
return myVector;
}
while ((dirp = readdir(dp)) != NULL) {
PSPFileInfo entry;
struct stat s;
std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
stat(fullName.c_str(), &s);
if (S_ISDIR(s.st_mode))
entry.type = FILETYPE_DIRECTORY;
else
entry.type = FILETYPE_NORMAL;
entry.access = s.st_mode & 0x1FF;
entry.name = dirp->d_name;
entry.size = s.st_size;
localtime_r((time_t*)&s.st_atime,&entry.atime);
localtime_r((time_t*)&s.st_ctime,&entry.ctime);
localtime_r((time_t*)&s.st_mtime,&entry.mtime);
myVector.push_back(entry);
}
closedir(dp);
#endif
return myVector;
}
u64 DirectoryFileSystem::FreeSpace(const std::string &path) {
#ifdef _WIN32
const std::wstring w32path = ConvertUTF8ToWString(GetLocalPath(path));
ULARGE_INTEGER free;
if (GetDiskFreeSpaceExW(w32path.c_str(), &free, nullptr, nullptr))
return free.QuadPart;
#elif defined(__SYMBIAN32__)
QSystemStorageInfo storageInfo;
return (u64)storageInfo.availableDiskSpace("E");
#else
std::string localPath = GetLocalPath(path);
struct statvfs diskstat;
int res = statvfs(localPath.c_str(), &diskstat);
#if HOST_IS_CASE_SENSITIVE
std::string fixedCase = path;
if (res != 0 && FixPathCase(basePath, fixedCase, FPC_FILE_MUST_EXIST)) {
// May have failed due to case sensitivity, try again.
localPath = GetLocalPath(fixedCase);
res = statvfs(localPath.c_str(), &diskstat);
}
#endif
if (res == 0) {
#ifndef ANDROID
if (diskstat.f_flag & ST_RDONLY) {
return 0;
}
#endif
return (u64)diskstat.f_bavail * (u64)diskstat.f_frsize;
}
#endif
// Just assume they're swimming in free disk space if we don't know otherwise.
return std::numeric_limits<u64>::max();
}
void DirectoryFileSystem::DoState(PointerWrap &p) {
auto s = p.Section("DirectoryFileSystem", 0, 2);
if (!s)
return;
// Savestate layout:
// u32: number of entries
// per-entry:
// u32: handle number
// std::string filename (in guest's terms, untranslated)
// enum FileAccess file access mode
// u32 seek position
// s64 current truncate position (v2+ only)
u32 num = (u32) entries.size();
p.Do(num);
if (p.mode == p.MODE_READ) {
CloseAll();
u32 key;
OpenFileEntry entry;
for (u32 i = 0; i < num; i++) {
p.Do(key);
p.Do(entry.guestFilename);
p.Do(entry.access);
u32 err;
if (!entry.hFile.Open(basePath,entry.guestFilename,entry.access, err)) {
ERROR_LOG(FILESYS, "Failed to reopen file while loading state: %s", entry.guestFilename.c_str());
continue;
}
u32 position;
p.Do(position);
if (position != entry.hFile.Seek(position, FILEMOVE_BEGIN)) {
ERROR_LOG(FILESYS, "Failed to restore seek position while loading state: %s", entry.guestFilename.c_str());
continue;
}
if (s >= 2) {
p.Do(entry.hFile.needsTrunc_);
}
entries[key] = entry;
}
} else {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
u32 key = iter->first;
p.Do(key);
p.Do(iter->second.guestFilename);
p.Do(iter->second.access);
u32 position = (u32)iter->second.hFile.Seek(0, FILEMOVE_CURRENT);
p.Do(position);
p.Do(iter->second.hFile.needsTrunc_);
}
}
}
VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
hAlloc = _hAlloc;
}
VFSFileSystem::~VFSFileSystem() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
delete [] iter->second.fileData;
}
entries.clear();
}
std::string VFSFileSystem::GetLocalPath(std::string localPath) {
return basePath + localPath;
}
bool VFSFileSystem::MkDir(const std::string &dirname) {
// NOT SUPPORTED - READ ONLY
return false;
}
bool VFSFileSystem::RmDir(const std::string &dirname) {
// NOT SUPPORTED - READ ONLY
return false;
}
int VFSFileSystem::RenameFile(const std::string &from, const std::string &to) {
// NOT SUPPORTED - READ ONLY
return -1;
}
bool VFSFileSystem::RemoveFile(const std::string &filename) {
// NOT SUPPORTED - READ ONLY
return false;
}
u32 VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
if (access != FILEACCESS_READ) {
ERROR_LOG(FILESYS, "VFSFileSystem only supports plain reading");
return 0;
}
std::string fullName = GetLocalPath(filename);
const char *fullNameC = fullName.c_str();
DEBUG_LOG(FILESYS,"VFSFileSystem actually opening %s (%s)", fullNameC, filename.c_str());
size_t size;
u8 *data = VFSReadFile(fullNameC, &size);
if (!data) {
ERROR_LOG(FILESYS, "VFSFileSystem failed to open %s", filename.c_str());
return 0;
}
OpenFileEntry entry;
entry.fileData = data;
entry.size = size;
entry.seekPos = 0;
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
FileInfo fo;
if (VFSGetFileInfo(fullName.c_str(), &fo)) {
x.exists = fo.exists;
if (x.exists) {
x.size = fo.size;
x.type = fo.isDirectory ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
}
} else {
x.exists = false;
}
return x;
}
void VFSFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
delete [] iter->second.fileData;
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle);
}
}
bool VFSFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
int VFSFileSystem::Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) {
return SCE_KERNEL_ERROR_ERRNO_FUNCTION_NOT_SUPPORTED;
}
int VFSFileSystem::DevType(u32 handle) {
return PSP_DEV_TYPE_FILE;
}
size_t VFSFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
int ignored;
return ReadFile(handle, pointer, size, ignored);
}
size_t VFSFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) {
DEBUG_LOG(FILESYS,"VFSFileSystem::ReadFile %08x %p %i", handle, pointer, (u32)size);
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
size_t bytesRead = size;
memcpy(pointer, iter->second.fileData + iter->second.seekPos, size);
iter->second.seekPos += size;
return bytesRead;
} else {
ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t VFSFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
int ignored;
return WriteFile(handle, pointer, size, ignored);
}
size_t VFSFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) {
// NOT SUPPORTED - READ ONLY
return 0;
}
size_t VFSFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
switch (type) {
case FILEMOVE_BEGIN: iter->second.seekPos = position; break;
case FILEMOVE_CURRENT: iter->second.seekPos += position; break;
case FILEMOVE_END: iter->second.seekPos = iter->second.size + position; break;
}
return iter->second.seekPos;
} else {
//This shouldn't happen...
ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
bool VFSFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
// NOT SUPPORTED
return false;
}
std::vector<PSPFileInfo> VFSFileSystem::GetDirListing(std::string path) {
std::vector<PSPFileInfo> myVector;
// TODO
return myVector;
}
void VFSFileSystem::DoState(PointerWrap &p) {
// Note: used interchangeably with DirectoryFileSystem for flash0:, so we use the same name.
auto s = p.Section("DirectoryFileSystem", 0, 2);
if (!s)
return;
u32 num = (u32) entries.size();
p.Do(num);
if (num != 0) {
p.SetError(p.ERROR_WARNING);
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
}
}