ppsspp/Common/GPU/OpenGL
2021-10-31 14:46:46 -07:00
..
DataFormatGL.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
DataFormatGL.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
gl3stub.c Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
gl3stub.h Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
GLCommon.h Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
GLDebugLog.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLDebugLog.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLFeatures.cpp GLES: Support GL_APPLE_clip_distance too. 2021-10-12 20:34:44 -07:00
GLFeatures.h GLES: Support GL_APPLE_clip_distance too. 2021-10-12 20:34:44 -07:00
GLQueueRunner.cpp GPU: Expand lines to triangles. 2021-10-31 14:46:46 -07:00
GLQueueRunner.h Support depth clamping in OpenGL where available. 2021-07-09 21:09:44 +02:00
GLRenderManager.cpp Draw: Use constants for texture slots. 2021-06-12 14:10:57 -07:00
GLRenderManager.h GLES: Enable/disable clip distance 0. 2021-10-12 20:34:42 -07:00
GLSLProgram.cpp Add handling for Android content URIs to VFSReadFile, fixing savestate thumbnails. 2021-07-19 17:34:51 +02:00
GLSLProgram.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
thin3d_gl.cpp GLES: Support GL_APPLE_clip_distance too. 2021-10-12 20:34:44 -07:00