ppsspp/Windows/ControlMapping.h

44 lines
1.3 KiB
C

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "InputDevice.h"
struct RawInputState
{
UINT button;
UINT prevButton;
RawInputState() {
button = 0;
prevButton = 0;
}
};
#define POV_CODE_UP 0x0100
#define POV_CODE_DOWN 0x0200
#define POV_CODE_LEFT 0x0400
#define POV_CODE_RIGHT 0x0800
#define XBOX_CODE_LEFTTRIGGER 0x00010000
#define XBOX_CODE_RIGHTTRIGGER 0x00020000
#define CONTROLS_KEYBOARD_INDEX 0
#define CONTROLS_DIRECT_INPUT_INDEX 1
#define CONTROLS_XINPUT_INDEX 2
#define CONTROLS_KEYBOARD_ANALOG_INDEX 3
#define CONTROLS_DEVICE_NUM 4