ppsspp/Core/HLE
2013-04-28 00:34:48 -07:00
..
__sceAudio.cpp Fix the channel volume. 2013-04-26 22:24:18 +08:00
__sceAudio.h
FunctionWrappers.h Initial stab at implementing some new memory funcs. 2013-04-07 20:57:53 -07:00
HLE.cpp Add back shadows to FPS counter and debug text. Warning fixes. 2013-04-08 20:59:45 +02:00
HLE.h Prevent waiting on semas while dispatch disabled. 2013-03-24 23:30:32 -07:00
HLETables.cpp Add sceMp4 2013-04-28 08:23:58 +08:00
HLETables.h
sceAtrac.cpp Add Memory::IsValidAddress to sceAtracGetSoundSample() 2013-04-16 15:19:07 +08:00
sceAtrac.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceAudio.cpp Buildfix 2013-04-16 19:34:52 +08:00
sceAudio.h Add SCE_ERROR_AUDIO_INVALID_VOLUME 2013-04-16 15:48:17 +08:00
sceChnnlsv.cpp Don't need separate variables for writemask. Some optimizations. 2013-02-16 09:28:55 +01:00
sceChnnlsv.h Save encryption. Load/Save encrypted/decrypted save 2013-01-29 00:11:02 +01:00
sceCtrl.cpp Make analog joystick input get clamped to a circle 2013-04-17 22:53:38 -06:00
sceCtrl.h Fix linux build ^^ 2013-02-04 21:24:01 +01:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Add configurable frameskip 2013-04-23 21:16:27 +08:00
sceDisplay.h Don't use PPGe for debug overlays. Fixes fps counter in games where it didn't work before. 2013-04-07 22:43:59 +02:00
sceDmac.cpp
sceDmac.h
sceFont.cpp Fix some x64 type conversion warnings. 2013-04-05 20:29:20 -07:00
sceFont.h remove defines 2013-03-16 12:29:20 +08:00
sceGameUpdate.cpp Turn log level to ERROR 2013-03-19 20:54:26 +08:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp GPUCommon: Get rid of prev variable. 2013-04-21 19:32:56 +02:00
sceGe.h Delay GPU signals and waits to simulate cycles. 2013-04-07 17:05:11 -07:00
sceHprm.cpp
sceHprm.h
sceHttp.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceHttp.h
sceImpose.cpp Set impose params language and button preference from config file; 2013-04-19 22:26:59 +03:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp add DLC support 2013-04-20 13:51:40 +08:00
sceIo.h
sceKernel.cpp Add part sceKernelExtendThreadStack content 2013-04-19 22:22:35 +08:00
sceKernel.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelAlarm.cpp Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelEventFlag.h
sceKernelInterrupt.cpp Give ThreadManForUser_8DAFF657 and friends a name. 2013-04-14 13:02:01 -07:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMbx.h
sceKernelMemory.cpp Changed to ERROR_LOG 2013-04-27 20:22:40 -03:00
sceKernelMemory.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelModule.cpp Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash. 2013-04-27 23:16:51 +02:00
sceKernelModule.h
sceKernelMsgPipe.cpp Priority-based msgpipes never woke anyone. 2013-03-31 16:58:15 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelMutex.h Implement sceKernelReferLwMutexStatus() and ByID(). 2013-02-24 22:50:48 -08:00
sceKernelSemaphore.cpp Reschedule the timeout event on callback end. 2013-04-14 21:34:33 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Cleanup some unused / duplicate code in threading. 2013-04-28 00:34:48 -07:00
sceKernelThread.h Add part sceKernelExtendThreadStack content 2013-04-19 22:22:35 +08:00
sceKernelTime.cpp Eat a few cycles in sceKernelGetSystemTimeWide(). 2013-04-13 16:31:24 -07:00
sceKernelTime.h Usec2Sysclock fixes 2013-02-03 22:14:19 +01:00
sceKernelVTimer.cpp Improve few functions in sceKernelVtimer 2013-04-09 08:32:13 +08:00
sceKernelVTimer.h Implement DoState in VTimer 2013-03-02 17:23:28 +01:00
sceMp4.cpp Change to ERROR_LOG , add True Color/Anisotropic Filtering 2013-04-28 09:46:18 +08:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Add delays to the sceMpegGet*Au() functions. 2013-04-20 23:17:10 -07:00
sceMpeg.h Fix some small constant-comparison type warnings. 2013-04-05 20:58:35 -07:00
sceNet.cpp Report corrupt elfs (if reporting enabled). Some stubs. 2013-03-25 00:08:46 +01:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceOpenPSID.cpp
sceOpenPSID.h
sceP3da.cpp Add sceP3da 2013-03-15 20:16:45 +08:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp
sceParseHttp.h
sceParseUri.cpp
sceParseUri.h
scePower.cpp Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Fix black screen in Ultimate Ghosts N Goblins 2013-04-28 07:41:40 +08:00
scePsmf.h
scePspNpDrm_user.cpp add DLC support 2013-04-20 13:51:40 +08:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Eat some cpu cycles in sceRtcGetCurrentTick 2013-03-24 12:33:43 +01:00
sceRtc.h
sceSas.cpp Remove the useless codes instead. 2013-04-23 22:31:23 +08:00
sceSas.h
sceSsl.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceUmd.h
sceUsb.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUsb.h
sceUtility.cpp Return an error when loading a module twice. 2013-04-21 23:37:53 -07:00
sceUtility.h Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
sceVaudio.cpp
sceVaudio.h