ppsspp/Core
2020-05-21 18:57:46 -07:00
..
Debugger cmake: Improve building with the system libpng. 2020-03-22 18:43:51 -07:00
Dialog Mp4: Cleanup some parameters. 2020-05-17 00:05:04 -07:00
ELF Async I/O: Don't delay on close. Fixes #12549 (MGS:PW crash). 2020-01-12 18:42:28 +01:00
FileLoaders Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
FileSystems Io: Track whether the game is on a UMD or storage. 2020-05-21 18:57:46 -07:00
Font
HLE Io: Track whether the game is on a UMD or storage. 2020-05-21 18:57:46 -07:00
HW Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time. 2020-05-17 19:00:48 +02:00
MIPS arm64jit: Track writable and non-writable pointers. 2020-05-17 00:15:12 -07:00
Util PPGe: Remove half-pixel offset. 2020-04-22 21:19:34 -07:00
AVIDump.cpp Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
AVIDump.h
Compatibility.cpp Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Compatibility.h Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Config.cpp Merge pull request #12920 from hrydgard/remove-audio-resampling-setting 2020-05-17 15:05:27 -04:00
Config.h Merge pull request #12920 from hrydgard/remove-audio-resampling-setting 2020-05-17 15:05:27 -04:00
ConfigValues.h Core: Ignore case of GPU backend setting. 2019-06-22 12:49:15 -07:00
Core.cpp NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Core.h GE Debugger: Prevent hang on shutdown. 2018-06-11 14:54:42 -07:00
Core.vcxproj Address Unknown's feedback 2020-04-26 11:19:31 +02:00
Core.vcxproj.filters Address Unknown's feedback 2020-04-26 11:19:31 +02:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
CoreTiming.h Oops, got these backwards. 2019-04-16 17:36:29 -07:00
CwCheat.cpp Merge pull request #12816 from LunaMoo/XVibrationCheat 2020-04-17 10:50:44 +02:00
CwCheat.h Merge pull request #12816 from LunaMoo/XVibrationCheat 2020-04-17 10:50:44 +02:00
HDRemaster.cpp
HDRemaster.h
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h GE Debugger: Refactor out stepping callback. 2018-09-01 09:41:20 -07:00
Loaders.cpp fix 2020-01-04 09:11:15 +08:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemMap.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMap.h Core: Fix memory range guard check. 2019-09-28 08:40:41 -07:00
MemMapFunctions.cpp Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
MemMapHelpers.h Debugger: Run memory breakpoints on mobile. 2018-06-06 17:31:56 -07:00
Opcode.h
PSPLoaders.cpp Io: Track whether the game is on a UMD or storage. 2020-05-21 18:57:46 -07:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp Merge pull request #12371 from unknownbrackets/thread-detach 2019-10-07 20:27:42 +02:00
Reporting.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SaveState.cpp Display the savestate slot number when saving and loading state through shortcuts. 2020-05-16 15:20:22 +02:00
SaveState.h Display the savestate slot number when saving and loading state through shortcuts. 2020-05-16 15:20:22 +02:00
Screenshot.cpp cmake: Improve building with the system libpng. 2020-03-22 18:43:51 -07:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Core: Use full memory for ELF files. 2020-03-16 19:54:48 -07:00
System.h Core: Wait for background CPU load on exit. 2018-11-01 21:29:34 -07:00
TextureReplacer.cpp GPU: Take A off RGB565 conversion funcs. 2020-05-13 18:17:58 -07:00
TextureReplacer.h Update TextureReplacer.h 2020-04-13 16:29:17 +02:00
ThreadEventQueue.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
WaveFile.cpp
WaveFile.h
WebServer.cpp http: Fix thread join on enable/disable. 2020-04-22 21:18:39 -07:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h