ppsspp/Common/GPU/Vulkan
Henrik Rydgård c48bdf7efc Vulkan: Fix image layout issues after compute shader uploads.
We're already in GENERAL so probably not worth to transfer to DST just
to do even more transfers due to the silliness of GenerateMip.

I'm planning to rework the whole texture upload thing to be far more
optimal with some kind of TextureUploadManager

Fixes #13987
2021-01-30 23:09:42 +01:00
..
thin3d_vulkan.cpp Vulkan: Fix image layout issues after compute shader uploads. 2021-01-30 23:09:42 +01:00
VulkanContext.cpp Test parsing of generated OpenGL shaders too (by using glslang). 2020-10-31 18:32:43 +01:00
VulkanContext.h Test parsing of generated OpenGL shaders too (by using glslang). 2020-10-31 18:32:43 +01:00
VulkanDebug.cpp Vulkan: Fix image layout issues after compute shader uploads. 2021-01-30 23:09:42 +01:00
VulkanDebug.h
VulkanImage.cpp Vulkan: Fix image layout issues after compute shader uploads. 2021-01-30 23:09:42 +01:00
VulkanImage.h Vulkan: Fix image layout issues after compute shader uploads. 2021-01-30 23:09:42 +01:00
VulkanLoader.cpp Change the typo 2020-12-08 14:42:07 +08:00
VulkanLoader.h
VulkanMemory.cpp
VulkanMemory.h
VulkanQueueRunner.cpp thin3d: Add a way to query the current render target for debugging. 2020-12-13 00:20:13 +01:00
VulkanQueueRunner.h Address feedback about recent changes 2020-10-19 22:50:31 +02:00
VulkanRenderManager.cpp Vulkan: Delete only created swapchain images. 2021-01-16 20:55:34 -08:00
VulkanRenderManager.h Safety, comments 2020-11-02 10:02:52 +01:00