ppsspp/Common/GPU/Vulkan
2022-05-01 11:56:18 +02:00
..
thin3d_vulkan.cpp Vulkan: Add support for listing all the available surface formats in system info. 2022-01-25 19:22:49 +01:00
VulkanAlloc.h More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp Remove log output 2022-05-01 11:56:18 +02:00
VulkanBarrier.h Convert some barriers to use the new barrier framework. 2022-05-01 11:34:29 +02:00
VulkanContext.cpp Vulkan: Add support for listing all the available surface formats in system info. 2022-01-25 19:22:49 +01:00
VulkanContext.h Vulkan: Add support for listing all the available surface formats in system info. 2022-01-25 19:22:49 +01:00
VulkanDebug.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
VulkanDebug.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
VulkanImage.cpp Add a simple GPU profiler to profile individual events, rather than full passes. 2021-12-12 12:11:54 +01:00
VulkanImage.h Minor cleanups 2022-04-23 22:52:28 +02:00
VulkanLoader.cpp Switch: Avoid loading Vulkan. 2022-04-02 16:34:13 -07:00
VulkanLoader.h Vulkan: Add support for listing all the available surface formats in system info. 2022-01-25 19:22:49 +01:00
VulkanMemory.cpp Name uniform buffers, add more asserts. Used this to track down the bug fixed in the previous commit. 2021-12-10 21:01:01 +01:00
VulkanMemory.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
VulkanProfiler.cpp Missing stdarg.h include 2021-12-20 00:11:51 +01:00
VulkanProfiler.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
VulkanQueueRunner.cpp Combine barriers before blits/copies 2022-05-01 11:54:47 +02:00
VulkanQueueRunner.h Combine barriers before blits/copies 2022-05-01 11:54:47 +02:00
VulkanRenderManager.cpp Make the Vulkan GPU log profiler a runtime developer setting. 2021-12-19 22:50:14 +01:00
VulkanRenderManager.h Make the Vulkan GPU log profiler a runtime developer setting. 2021-12-19 22:50:14 +01:00