ppsspp/Core/HLE
Unknown W. Brackets c0f20c2fdd If the interrupt is not run, don't flip gpuState.
Technically this is a hack, hopefully can remove it soon.
2013-04-06 02:30:37 -07:00
..
__sceAudio.cpp iOS: fix significant audio stutter. 2013-03-17 11:32:57 -07:00
__sceAudio.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
FunctionWrappers.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
HLE.cpp Don't delay results when dispatch is disabled. 2013-04-03 00:04:17 -07:00
HLE.h Prevent waiting on semas while dispatch disabled. 2013-03-24 23:30:32 -07:00
HLETables.cpp Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
HLETables.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAtrac.cpp Handle fragmented atrac IDs better. 2013-03-22 08:25:14 -07:00
sceAtrac.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceAudio.cpp Improve few sceAudio functions 2013-03-30 23:58:13 +08:00
sceAudio.h Add ERROR_AUDIO_INVALID_FREQUENCY/CHANNEL_ALREADY_RESERVED 2013-03-30 23:55:49 +08:00
sceChnnlsv.cpp Don't need separate variables for writemask. Some optimizations. 2013-02-16 09:28:55 +01:00
sceChnnlsv.h Save encryption. Load/Save encrypted/decrypted save 2013-01-29 00:11:02 +01:00
sceCtrl.cpp Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
sceCtrl.h Fix linux build ^^ 2013-02-04 21:24:01 +01:00
sceDeflt.cpp spacing fix 2013-04-05 17:31:42 +08:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp X360 controller: Left thumb speedup, right thumb menu, keyboard still works 2013-03-31 11:30:50 +02:00
sceDisplay.h Handle the emit screenshot headless command. 2013-02-07 22:44:54 -08:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Fix some x64 type conversion warnings. 2013-04-05 20:29:20 -07:00
sceFont.h PGF font support. Mostly an adaptation and cleanup of JPCSP's font system. 2013-02-27 17:41:39 +01:00
sceGameUpdate.cpp Turn log level to ERROR 2013-03-19 20:54:26 +08:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp If the interrupt is not run, don't flip gpuState. 2013-04-06 02:30:37 -07:00
sceGe.h If the interrupt is not run, don't flip gpuState. 2013-04-06 02:30:37 -07:00
sceHprm.cpp Add some Hprm functions and a small logging tweak 2013-01-04 09:04:27 +01:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceHttp.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceImpose.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Track unknown sceIoIoctl commands better. 2013-03-29 01:54:04 -07:00
sceIo.h Make previous code cleaner 2013-01-02 19:42:15 +01:00
sceKernel.cpp Avoid reusing uids for kernel objects. 2013-03-31 22:29:44 -07:00
sceKernel.h Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
sceKernelAlarm.cpp Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Oops, sceKernelCheckThreadStack was already implemented. Let's hope both copies are the same. 2013-03-23 14:41:13 +01:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMbx.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMemory.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMemory.h Cleanup the other vpl functions. 2013-01-18 01:38:15 -08:00
sceKernelModule.cpp Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
sceKernelModule.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMsgPipe.cpp Priority-based msgpipes never woke anyone. 2013-03-31 16:58:15 -07:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMutex.h Implement sceKernelReferLwMutexStatus() and ByID(). 2013-02-24 22:50:48 -08:00
sceKernelSemaphore.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Implement sceGeDrawSync(). 2013-04-06 02:30:37 -07:00
sceKernelThread.h Implement sceGeDrawSync(). 2013-04-06 02:30:37 -07:00
sceKernelTime.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelTime.h Usec2Sysclock fixes 2013-02-03 22:14:19 +01:00
sceKernelVTimer.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelVTimer.h Implement DoState in VTimer 2013-03-02 17:23:28 +01:00
sceMpeg.cpp Fix some small constant-comparison type warnings. 2013-04-05 20:58:35 -07:00
sceMpeg.h Fix some small constant-comparison type warnings. 2013-04-05 20:58:35 -07:00
sceNet.cpp Report corrupt elfs (if reporting enabled). Some stubs. 2013-03-25 00:08:46 +01:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Add sceP3da 2013-03-15 20:16:45 +08:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePower.cpp Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Fix psmf typo in debug log output. 2013-03-31 01:01:41 -07:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp Update native. some stubs and a buildfix. 2013-03-21 20:24:47 +01:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Eat some cpu cycles in sceRtcGetCurrentTick 2013-03-24 12:33:43 +01:00
sceRtc.h Implement sceRtcGetCurrentClock(). 2012-11-22 23:48:12 -08:00
sceSas.cpp Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceUmd.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp Add a basic impl of sceUtilityMsgDialogAbort(). 2013-03-30 22:55:48 -07:00
sceUtility.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceVaudio.cpp Hacky implementation of sceVaudio, whatever the point of that API is... 2013-01-22 22:03:40 +01:00
sceVaudio.h Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00