ppsspp/Core/HLE
2013-12-04 17:28:20 -05:00
..
__sceAudio.cpp Remove unused Thread.{cpp,h} 2013-11-13 02:50:46 +10:00
__sceAudio.h Revert "Merge pull request #4021 from bollu/master" 2013-10-07 20:26:10 +02:00
FunctionWrappers.h Implements a bunch of adhoc functions 2013-10-29 21:39:45 +00:00
HLE.cpp Oops, avoid a crash on a bad HLE func. 2013-11-04 08:03:50 -08:00
HLE.h Fast path CallSyscall where possible. 2013-11-04 07:59:37 -08:00
HLETables.cpp Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
HLETables.h Use a custom RA for module funcs. Not used yet. 2013-05-26 10:28:08 -07:00
KernelWaitHelpers.h Refactor waiting thread removal. 2013-09-09 00:22:00 -07:00
proAdhoc.cpp Add option to disable networking, tries to replicate the old error codes. 2013-12-04 11:07:52 +01:00
proAdhoc.h Parse mac addresses in one place. 2013-11-28 12:38:45 +01:00
sceAtrac.cpp Fix GetBufferInfoForResetting 2013-11-11 08:49:15 +02:00
sceAtrac.h Improve _AtracGenarateContext. 2013-06-09 19:06:24 +08:00
sceAudio.cpp Minor logging improvements in sceAudio. 2013-11-25 01:02:59 -08:00
sceAudio.h Fix some init/type warnings. 2013-05-31 23:14:29 -07:00
sceAudiocodec.cpp Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
sceAudiocodec.h Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
sceCcc.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceCcc.h Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
sceChnnlsv.cpp endian for sceChnnlsv 2013-08-16 09:18:04 +02:00
sceChnnlsv.h endian for sceChnnlsv 2013-08-16 09:18:04 +02:00
sceCtrl.cpp Ignore the current button state in savestates. 2013-11-19 18:33:17 -08:00
sceCtrl.h Also replace the on-screen cross 2013-07-20 12:54:33 +02:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Add "u_time" uniform to postprocessing shaders. 2013-12-02 17:24:55 +01:00
sceDisplay.h Add "u_time" uniform to postprocessing shaders. 2013-12-02 17:24:55 +01:00
sceDmac.cpp Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
sceDmac.h Mostly implement sceDmacTryMemcpy(). 2013-09-29 16:56:11 -07:00
sceFont.cpp Support replacement chars in sceFontGetCharInfo(). 2013-11-16 23:32:13 -08:00
sceFont.h
sceGameUpdate.cpp More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp Fix some sign comparison warnings. 2013-10-05 11:13:41 -07:00
sceGe.h Support save/restore of context on list run/finish. 2013-09-20 09:51:44 -07:00
sceHeap.cpp Cleanup errors in sceHeapFreeHeapMemory(). 2013-10-13 19:20:04 -07:00
sceHeap.h Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
sceHprm.cpp Debug level reduction 2013-11-20 14:55:35 +01:00
sceHprm.h
sceHttp.cpp Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp Rewrite most of the translation stuff to be cleaner. 2013-09-16 18:45:09 -04:00
sceImpose.h
sceIo.cpp Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
sceIo.h Fix #3706, custom save dialog dates. 2013-09-10 02:09:18 -07:00
sceJpeg.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceJpeg.h State save support for sceJpeg. 2013-07-05 10:56:55 +02:00
sceKernel.cpp Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernel.h Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
sceKernelAlarm.cpp Use the us based time for rtc/etc. 2013-10-24 01:10:09 -07:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelEventFlag.h Remove bad param from sceKernelPollEventFlag(). 2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelMbx.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
sceKernelMemory.h Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelModule.cpp Merge pull request #4722 from pal1000/patch-1 2013-12-04 09:22:08 -08:00
sceKernelModule.h Add ThreadManForKernel and ModuleForKernel 2013-08-25 10:48:32 +08:00
sceKernelMsgPipe.cpp Fix a potential null pointer. 2013-10-05 11:13:40 -07:00
sceKernelMsgPipe.h Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelMutex.h Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelThread.h Correct sceKernelTlspl func names, etc. 2013-12-02 23:40:16 -08:00
sceKernelTime.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Use CoreTiming::GetGlobalTimeUs() for vtimers. 2013-10-24 01:10:46 -07:00
sceKernelVTimer.h Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
sceMd5.cpp Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
sceMd5.h Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
sceMp3.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceMp3.h Savestate and shutdown sceMp3 properly. 2013-10-24 20:07:07 -07:00
sceMp4.cpp Add missing sceAac NID 2013-09-23 15:55:53 +02:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Revert "Use swap code from native instead. Remove all other versions of it." 2013-10-28 17:24:03 +01:00
sceMpeg.h endian fro sceMpeg 2013-08-16 09:18:18 +02:00
sceNet.cpp Fix bug where networking option wasn't saved to the ini file, and default to false. If it's on by default, Peace Walker and other games are broken for now. 2013-12-04 17:28:20 -05:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceNetAdhoc.cpp Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
sceNetAdhoc.h More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
sceNp.cpp Wrap some empty functions. 2013-11-14 22:43:00 +08:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp
sceOpenPSID.h
sceP3da.cpp Delay as sas core for p3da 2013-09-26 18:44:52 +08:00
sceP3da.h
sceParseHttp.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseHttp.h
sceParseUri.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseUri.h
scePauth.cpp Remove unused local variable to fix a warning. 2013-10-14 11:44:52 -04:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Make the model option ini-only. 2013-11-28 14:37:10 -05:00
scePower.h
scePsmf.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
scePsmf.h
scePspNpDrm_user.cpp Add SceNpDrmOpen to the table so it can be logged properly. 2013-08-14 09:23:58 -04:00
scePspNpDrm_user.h
sceRtc.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceRtc.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceSas.cpp Add comment with link to important github thread about sceSas threading 2013-11-09 02:05:28 +01:00
sceSas.h
sceSsl.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceSsl.h
sceUmd.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceUmd.h CleanUp. 2013-11-26 18:20:33 +01:00
sceUsb.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
sceUsb.h
sceUtility.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceUtility.h Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
sceVaudio.cpp Correct some syscall names. 2013-12-02 23:40:16 -08:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00