ppsspp/Core/HLE
Unknown W. Brackets bc4a203fcf Power: Correct hz on update and improve resched.
It only reschedules when the PLL changes, which changes in steps.  This
also reads back much more accurate Mhz for each of PLL, CPU, and bus.
2019-04-14 14:51:35 -07:00
..
__sceAudio.cpp SaveState: Initialize some memory that is saved. 2018-06-22 21:29:18 -07:00
__sceAudio.h Add an option to allow resetting video/audio dump on save/load state. 2017-11-14 05:12:27 +01:00
FunctionWrappers.h sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
HLE.cpp When creating temp framebuffers for download, size them using bufferWidth/Height instead of width/height. 2018-06-01 21:16:07 +02:00
HLE.h Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
HLEHelperThread.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
HLEHelperThread.h Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
HLETables.cpp Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot) 2018-08-15 18:35:07 +02:00
HLETables.h GE Debugger: Simple framework to load dumps. 2017-06-03 15:29:11 -07:00
KernelThreadDebugInterface.h Debugger: Add debug interfaces for threads. 2018-06-08 06:59:18 -07:00
KernelWaitHelpers.h Remove Globals.h 2017-08-31 17:15:22 +02:00
KUBridge.cpp Fix invalid argument string for kuKernelLoadModule. Fixes #11895. 2019-03-24 11:56:35 +01:00
KUBridge.h Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd. 2016-10-09 12:40:40 +02:00
proAdhoc.cpp More mingw patches pt. 2 2017-08-29 22:41:50 +02:00
proAdhoc.h Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
proAdhocServer.cpp More mingw patches pt. 2 2017-08-29 22:41:50 +02:00
proAdhocServer.h Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11 2017-08-31 01:14:51 +02:00
ReplaceTables.cpp Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore. 2018-12-14 13:54:03 +01:00
ReplaceTables.h Fix a performance issue in CallSyscall 2016-05-07 21:34:27 +02:00
sceAdler.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
sceAdler.h update validAddresses range 2015-02-08 11:34:35 +08:00
sceAtrac.cpp Enable FFMPEG in the UWP build 2017-03-23 10:02:28 +01:00
sceAtrac.h Atrac: Fix savestates. 2016-01-17 10:05:15 -08:00
sceAudio.cpp Clean up various files 2016-09-03 19:23:17 -04:00
sceAudio.h Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers. 2014-04-12 23:16:38 +02:00
sceAudiocodec.cpp Fix various minor warnings. 2016-03-20 14:17:51 -07:00
sceAudiocodec.h Audio stuff: Cleanup, delete dead code 2014-06-22 14:01:23 +02:00
sceAudioRouting.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
sceAudioRouting.h Add sceAudioRouting 2015-03-08 10:58:12 +08:00
sceCcc.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
sceCcc.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceChnnlsv.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceChnnlsv.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceCtrl.cpp Fix apparent bug in #11094, fixes #11878 and likely #11798 2019-03-12 09:33:39 +01:00
sceCtrl.h Replay: Initial structure for replay functionality. 2018-04-07 15:36:28 -07:00
sceDeflt.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceDeflt.h
sceDisplay.cpp Power: Correct hz on update and improve resched. 2019-04-14 14:51:35 -07:00
sceDisplay.h GE Debugger: Record init state and display buf. 2017-06-04 10:38:52 -07:00
sceDmac.cpp Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports. 2017-12-01 11:17:08 +01:00
sceDmac.h Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name. 2014-04-03 18:42:10 +02:00
sceFont.cpp sceFontLib: Don't call the callback if double-free. Should fix one part of #6627 2019-03-11 12:55:09 +01:00
sceFont.h Add sceLibFttt 2014-08-15 22:42:08 +08:00
sceG729.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceG729.h Add sceG729 module 2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceGameUpdate.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceGe.cpp Ge: Avoid executing invalid pointers. 2018-08-25 10:32:32 -07:00
sceGe.h check for duplicated stack addresses 2014-08-13 21:28:22 +08:00
sceHeap.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
sceHeap.h
sceHprm.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHprm.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHttp.h
sceImpose.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceImpose.h
sceIo.cpp Compat: Force realistic UMD timing for F1 2006. Fixes #9193 but not the game, since there's also #11177. 2019-02-06 10:45:12 +01:00
sceIo.h Move sceIo kernel tables to sceIo. 2016-08-04 09:46:29 -07:00
sceJpeg.cpp Initialize pspWidth and increase the max size. 2017-06-01 16:52:36 +02:00
sceJpeg.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceKernel.cpp Update default firmware version to 6.60. 2018-05-28 08:44:00 -07:00
sceKernel.h Io: Cleanup file not found error codes. 2018-05-06 10:15:05 -07:00
sceKernelAlarm.cpp Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Silence some unused result warnings. 2015-12-19 19:58:32 -08:00
sceKernelEventFlag.h
sceKernelInterrupt.cpp Added a check to the pointer for memcpy 2019-01-05 18:46:38 -05:00
sceKernelInterrupt.h Return error codes in register/release subintr. 2014-06-21 21:27:58 -07:00
sceKernelMbx.cpp Some Android warning fixes 2015-09-22 18:30:57 +02:00
sceKernelMbx.h
sceKernelMemory.cpp Remove snprintf compatibility hacks for MSVC versions before 2015 2017-08-31 16:46:54 +02:00
sceKernelMemory.h Move SysMemForKernel to sceKernelMemory. 2016-08-04 09:46:27 -07:00
sceKernelModule.cpp Kernel: Kernel threads can beget kernel threads. 2019-03-23 12:05:06 -07:00
sceKernelModule.h GE Debugger: Pass filename into dump replay. 2017-06-04 15:11:10 -07:00
sceKernelMsgPipe.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer) 2017-05-24 10:52:19 +02:00
sceKernelMutex.h
sceKernelSemaphore.cpp Remove some unreachable code. 2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Kernel: Kernel threads can beget kernel threads. 2019-03-23 12:05:06 -07:00
sceKernelThread.h Kernel: Kernel threads can beget kernel threads. 2019-03-23 12:05:06 -07:00
sceKernelTime.cpp Global: Fix some warnings. 2017-11-25 14:08:49 -08:00
sceKernelTime.h Change KernelTimeNow to KernelTimeNowFormatted and return nice timestamp. 2017-11-14 07:16:40 +01:00
sceKernelVTimer.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelVTimer.h
sceMd5.cpp Remove UTF-8 BOMs from a few files. 2016-08-07 17:59:35 -07:00
sceMd5.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp3.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp3.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp4.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp4.h Implementation of sceAac module 2014-04-11 09:03:13 +02:00
sceMpeg.cpp Fix some minor things found looking at Valgrind output 2019-02-27 13:42:00 +01:00
sceMpeg.h Naruto 3: Probably a better fix for the video hang issue. 2019-02-10 11:42:53 +01:00
sceMt19937.cpp Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
sceMt19937.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceNet.cpp It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
sceNet.h Add sceNetIfhandle staff 2016-02-13 20:27:07 +08:00
sceNetAdhoc.cpp Kernel: Kernel threads can beget kernel threads. 2019-03-23 12:05:06 -07:00
sceNetAdhoc.h don't use Thread* to create thread 2015-01-04 18:58:42 +01:00
sceNp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceNp.h
sceOpenPSID.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceOpenPSID.h
sceP3da.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceP3da.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceParseHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseHttp.h
sceParseUri.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseUri.h
scePauth.cpp Patch unusual way of checking for firmware version. 2017-06-05 17:03:43 +02:00
scePauth.h
scePower.cpp Power: Correct hz on update and improve resched. 2019-04-14 14:51:35 -07:00
scePower.h
scePsmf.cpp Since we know from #9601 that e9d5eb694b is wrong, at least make it more specific. 2017-05-18 15:30:12 +02:00
scePsmf.h Psmf: Ignore stream size with old PsmfPlayer libs. 2016-08-14 17:24:29 -07:00
scePspNpDrm_user.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h
sceRtc.cpp mingw patches 2017-08-31 22:15:05 +02:00
sceRtc.h Reduce a few Core/Dialog/ includes. 2014-03-15 10:52:13 -07:00
sceSas.cpp Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too. 2017-12-20 11:24:05 +01:00
sceSas.h Show simple info about currently playing audio in on-screen Debug Statistics 2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
sceSfmt19937.h Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
sceSha256.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSha256.h sceSha256 2014-12-04 22:44:41 +08:00
sceSsl.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSsl.h
sceUmd.cpp Change some log levels to verbose 2018-05-27 21:53:27 +02:00
sceUmd.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceUsb.cpp Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
sceUsb.h Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
sceUsbAcc.cpp Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot) 2018-08-15 18:35:07 +02:00
sceUsbAcc.h Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot) 2018-08-15 18:35:07 +02:00
sceUsbCam.cpp Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
sceUsbCam.h Fix some minor things found by running Sizer on PPSSPP 2017-11-08 16:56:48 +01:00
sceUsbGps.cpp Fix savestates from before 1.4.2-420. Fixes #9998. Unfortunately this also breaks states between 420 and 468, so please save normally before upgrading if you were using one of those. 2017-10-04 10:34:46 +02:00
sceUsbGps.h Improve the check for Vulkan to check for surface extensions first. 2019-01-30 19:45:04 +01:00
sceUtility.cpp Use compat setting instead 2018-11-27 22:45:51 +08:00
sceUtility.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceVaudio.cpp sceVaudio: Fix typo in constant name. 2017-06-07 18:54:47 -07:00
sceVaudio.h
ThreadQueueList.h ThreadEvent: Handle getting scheduled off a thread. 2016-05-29 00:59:52 -07:00