ppsspp/Core
Unknown W. Brackets bc07a0529c Osk: Prevent adding highlighted char past limit.
The display would correctly show the number of characters allowed, but you
could still end up going one past.  This caused glitches in some games,
see #9821.
2020-03-09 06:40:30 -07:00
..
Debugger Debugger: reset step counter on game stop. 2019-09-25 23:36:01 -07:00
Dialog Osk: Prevent adding highlighted char past limit. 2020-03-09 06:40:30 -07:00
ELF Async I/O: Don't delay on close. Fixes #12549 (MGS:PW crash). 2020-01-12 18:42:28 +01:00
FileLoaders Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
FileSystems Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
Font Font: Draw nothing for chars before first glyph. 2016-08-27 09:41:01 -07:00
HLE Minor cleanups 2020-03-08 14:35:25 +01:00
HW Rename func. 2020-02-27 19:21:27 +08:00
MIPS ScanForFunctions: Drastically speed up by only trying to insert the newly found functions into the symbol map. 2020-02-29 01:00:57 +01:00
Util Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
AVIDump.cpp Fix avi dump via render buffer instead, 2019-06-04 07:54:17 +02:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Compatibility.h Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Config.cpp Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Config.h Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
ConfigValues.h Core: Ignore case of GPU backend setting. 2019-06-22 12:49:15 -07:00
Core.cpp NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Core.h GE Debugger: Prevent hang on shutdown. 2018-06-11 14:54:42 -07:00
Core.vcxproj Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
Core.vcxproj.filters Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp Add missing variable reset fixes #12002 2019-04-28 06:43:59 +02:00
CoreTiming.h Oops, got these backwards. 2019-04-16 17:36:29 -07:00
CwCheat.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
CwCheat.h Hardcode the cheats that work around the Tony Hawk jit issues. Temporary, horrible hack working around #3854. 2019-03-01 10:56:17 +01:00
HDRemaster.cpp Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha 2016-06-14 15:42:54 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h GE Debugger: Refactor out stepping callback. 2018-09-01 09:41:20 -07:00
Loaders.cpp fix 2020-01-04 09:11:15 +08:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemMap.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMap.h Core: Fix memory range guard check. 2019-09-28 08:40:41 -07:00
MemMapFunctions.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
MemMapHelpers.h Debugger: Run memory breakpoints on mobile. 2018-06-06 17:31:56 -07:00
Opcode.h
PSPLoaders.cpp Merge pull request #12550 from unknownbrackets/win-long-path 2020-01-11 23:32:38 +01:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp Merge pull request #12371 from unknownbrackets/thread-detach 2019-10-07 20:27:42 +02:00
Reporting.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SaveState.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
SaveState.h Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
Screenshot.cpp Fix some further static analysis warnings 2019-06-18 01:08:25 +02:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
System.h Core: Wait for background CPU load on exit. 2018-11-01 21:29:34 -07:00
TextureReplacer.cpp Core: Use a shared_ptr for i18n categories. 2020-02-09 07:35:16 -08:00
TextureReplacer.h Replacement: Allow region-specific settings. 2019-07-14 16:01:37 -07:00
ThreadEventQueue.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
WaveFile.cpp Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WaveFile.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WebServer.cpp http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h