mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
// Copyright (c) 2017- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/Debugger/WebSocket.h"
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#include "Core/Debugger/WebSocket/Common.h"
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#include "Core/Debugger/WebSocket/GameBroadcaster.h"
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#include "Core/Debugger/WebSocket/LogBroadcaster.h"
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#include "Core/Debugger/WebSocket/SteppingBroadcaster.h"
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// TODO: Just for now, testing...
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static void WebSocketTestEvent(net::WebSocketServer *ws, const JsonGet &data) {
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ws->Send(DebuggerErrorEvent("Test message", LogTypes::LNOTICE));
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}
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typedef void (*DebuggerEventHandler)(net::WebSocketServer *ws, const JsonGet &data);
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static const std::unordered_map<std::string, DebuggerEventHandler> debuggerEvents({
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{"test", &WebSocketTestEvent},
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});
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void HandleDebuggerRequest(const http::Request &request) {
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net::WebSocketServer *ws = net::WebSocketServer::CreateAsUpgrade(request, "debugger.ppsspp.org");
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if (!ws)
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return;
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LogBroadcaster logger;
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GameBroadcaster game;
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SteppingBroadcaster stepping;
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ws->SetTextHandler([&](const std::string &t) {
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JsonReader reader(t.c_str(), t.size());
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if (!reader.ok()) {
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ws->Send(DebuggerErrorEvent("Bad message: invalid JSON", LogTypes::LERROR));
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return;
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}
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const JsonGet root = reader.root();
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const char *event = root ? root.getString("event", nullptr) : nullptr;
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if (!event) {
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ws->Send(DebuggerErrorEvent("Bad message: no event property", LogTypes::LERROR));
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return;
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}
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auto eventFunc = debuggerEvents.find(event);
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if (eventFunc != debuggerEvents.end()) {
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eventFunc->second(ws, root);
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} else {
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ws->Send(DebuggerErrorEvent("Bad message: unknown event", LogTypes::LERROR));
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}
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});
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ws->SetBinaryHandler([&](const std::vector<uint8_t> &d) {
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ws->Send(DebuggerErrorEvent("Bad message", LogTypes::LERROR));
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});
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while (ws->Process(1.0f / 60.0f)) {
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// These send events that aren't just responses to requests.
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logger.Broadcast(ws);
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game.Broadcast(ws);
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stepping.Broadcast(ws);
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}
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delete ws;
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}
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