mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
109 lines
3 KiB
C++
109 lines
3 KiB
C++
// Copyright (c) 2017- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <atomic>
|
|
#include <vector>
|
|
#include <set>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "GPU/Debugger/RecordFormat.h"
|
|
|
|
class Path;
|
|
|
|
namespace GPURecord {
|
|
|
|
constexpr uint32_t DIRTY_VRAM_SHIFT = 8;
|
|
constexpr uint32_t DIRTY_VRAM_ROUND = (1 << DIRTY_VRAM_SHIFT) - 1;
|
|
constexpr uint32_t DIRTY_VRAM_SIZE = (2 * 1024 * 1024) >> DIRTY_VRAM_SHIFT;
|
|
constexpr uint32_t DIRTY_VRAM_MASK = (2 * 1024 * 1024 - 1) >> DIRTY_VRAM_SHIFT;
|
|
enum class DirtyVRAMFlag : uint8_t {
|
|
CLEAN = 0,
|
|
UNKNOWN = 1,
|
|
DIRTY = 2,
|
|
DRAWN = 3,
|
|
};
|
|
|
|
class Recorder {
|
|
public:
|
|
bool IsActive() const {
|
|
return active;
|
|
}
|
|
bool IsActivePending() const {
|
|
return nextFrame || active;
|
|
}
|
|
bool RecordNextFrame(const std::function<void(const Path &)> callback);
|
|
void ClearCallback() {
|
|
// Not super thread safe..
|
|
writeCallback = nullptr;
|
|
}
|
|
|
|
void NotifyCommand(u32 pc);
|
|
void NotifyMemcpy(u32 dest, u32 src, u32 sz);
|
|
void NotifyMemset(u32 dest, int v, u32 sz);
|
|
void NotifyUpload(u32 dest, u32 sz);
|
|
void NotifyDisplay(u32 addr, int stride, int fmt);
|
|
void NotifyBeginFrame();
|
|
void NotifyCPU();
|
|
private:
|
|
void FlushRegisters();
|
|
void DirtyAllVRAM(DirtyVRAMFlag flag);
|
|
void DirtyVRAM(u32 start, u32 sz, DirtyVRAMFlag flag);
|
|
void DirtyDrawnVRAM();
|
|
|
|
bool BeginRecording();
|
|
Path WriteRecording();
|
|
|
|
bool HasDrawCommands() const;
|
|
void CheckEdramTrans();
|
|
void FinishRecording();
|
|
|
|
Command EmitCommandWithRAM(CommandType t, const void *p, u32 sz, u32 align);
|
|
|
|
void UpdateLastVRAM(u32 addr, u32 bytes);
|
|
void ClearLastVRAM(u32 addr, u8 c, u32 bytes);
|
|
int CompareLastVRAM(u32 addr, u32 bytes) const;
|
|
|
|
u32 GetTargetFlags(u32 addr, u32 sizeInRAM);
|
|
|
|
void FlushPrimState(int vcount);
|
|
void EmitTextureData(int level, u32 texaddr);
|
|
void EmitTransfer(u32 op);
|
|
void EmitClut(u32 op);
|
|
void EmitPrim(u32 op);
|
|
void EmitBezierSpline(u32 op);
|
|
|
|
bool active = false;
|
|
std::atomic<bool> nextFrame = false;
|
|
int flipLastAction = -1;
|
|
int flipFinishAt = -1;
|
|
uint32_t lastEdramTrans = 0x400;
|
|
std::function<void(const Path &)> writeCallback;
|
|
|
|
std::vector<u8> pushbuf;
|
|
std::vector<Command> commands;
|
|
std::vector<u32> lastRegisters;
|
|
std::vector<u32> lastTextures;
|
|
std::set<u32> lastRenderTargets;
|
|
std::vector<u8> lastVRAM;
|
|
|
|
DirtyVRAMFlag dirtyVRAM[DIRTY_VRAM_SIZE];
|
|
};
|
|
|
|
} // namespace GPURecord
|