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This way "once" and "spam" no longer persist between runs. Makes it easier to test a bunch of games in a row without restarting in between. |
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.. | ||
GPUDebugInterface.h | ||
IndexGenerator.cpp | ||
IndexGenerator.h | ||
PostShader.cpp | ||
PostShader.h | ||
SplineCommon.h | ||
TextureDecoder.cpp | ||
TextureDecoder.h | ||
TextureDecoderNEON.cpp | ||
TextureDecoderNEON.h | ||
VertexDecoderCommon.cpp | ||
VertexDecoderCommon.h |